Escape Rooms in Columbia, SC
There are 13 escape rooms near Columbia, SC.
Escapology
717 Lady Street, Suite D, Columbia, SC 29201
2-8 players, 60 minutes, Escapology
PLEASE NOTE! This game is designed for children, and those who are children at heart, so it's perfect for any age. Adults may find this game too easy, so bring the children and let them solve the puzzles! Saving Santa is perfect for families to play together. Parents and kids team up to save Santa in this thrilling holiday adventure. The room has a fun design and there's things to find along the way, remember Christmas is at stake!
Our Secret Elves will guide you throughout the game and let you know whether the adults may need to help the youngsters along or keep you informed that they're doing just fine on their own! Escapees MIGHT actually get to meet Santa who MIGHT have a small gift to thank them for saving him!! But don't let on....
Tis the night before Christmas in the North Pole and Santa's elves are loading his sleigh. Santa has spent the last few months reading all of the letters from all of the children around the World and all of the toys have been made!
As the toys are being loaded upon the sleigh Santa is having his final few moments with Mrs. Claus when he hears a knock on the door. He wonders who it can be! He answers the door and it's bad news! It’s the evil Mick MacNasty and his gang of evil Christmas thieves who want to steal all the toys and keep them all for themselves!
They put a big sack over Santa’s head and kidnap him! As they whisk Santa away, the North Pole is immediately in chaos! Mrs.Claus calls in the one group of children she knows can help! The Worldwide Child Detective Agency.
Those clever children are YOU! And you use your connections throughout the World and soon work out that Mick MacNasty has hidden Santa deep inside his house. Mrs. Claus immediately dispatches Rudolf who flies your team to MacNasty’s lair, where you manage to sneak inside.
Mick MacNasty has a devious plan to make your task virtually impossible! He’s hidden Santa deep inside his lair and put lot’s of locks and puzzles in your way to make sure you don’t find him!
Do you think you can solve the puzzles and find Santa? Or is Mick MacNasty too clever?
Work as a team and look for the clues throughout the house. It’s up to you. If Santa doesn’t leave in 60 minutes time, Christmas will never happen!
717 Lady Street, Suite D, Columbia, SC 29201
2-8 players, 60 minutes, Escapology
“Nitr0,” heard the name? If you haven’t, you’re about to learn. In fact, all of America might soon find it plastered across their TV screens. Nitr0 is the world’s greatest hacker, he’s successfully completed over 300 cyber crimes, yet the FBI doesn’t have any leads to his identity. Early this morning a video was received at FBI Headquarters in Washington, D.C. Nitr0 informed the Bureau of his plan to release a virus that will drain 100 million United States bank accounts of over $75 billion.
You are FBI Agent Alex Vargas, a fresh face in the Cyber Crime Unit. Fueled by optimism and a need for success, you determine that taking down Nitr0 would be the best way to climb the ladder to the top. You’ve received an anonymous lead, apparently Nitr0 has been tracked to an apartment in Cambridge. It’s a long shot, but it’s the only thing you’ve got.
You arrive outside and discover what looks to be an average American college apartment. A powerful clack comes from the door, it’s been sealed shut. The television turns on and Nitr0 himself appears on the screen. He tells you that he was the one who tipped you off about the location, he’s setting you up and in one hour the FBI will trace everything back to you in this apartment. The realization is setting in, the biggest virtual heist in history is about to be pinned on you.
You know that Nitr0 always provides a kill code for every crime in case things go awry. You must find that code, kill the program and escape within the hour. So you don’t take the fall for the biggest crime in American history.
717 Lady Street, Suite D, Columbia, SC 29201
2-8 players, 60 minutes, Escapology
Dr. Walter Brandt is a high-ranking chemical weapons specialist for the United States government, part of a secret department that is only recognized by a series of mysterious numbers and letters. He has been developing powerful viruses capable of eradicating enemy forces with swift pace and deadly accuracy.
Foreign powers have noted Dr. Brandt's work and have recruited him to develop a powerful virus capable of killing their enemies in hours. He has gone rogue and has become a threat to the US and potentially the entire human race.
You are a team of scientists investigating Dr. Brandt's abandoned laboratory. You've been tasked with finding the only known antidote to virus TS-51 before it gets passed into enemy hands.
However, during the investigation a clumsy member of your team bumps into a shelf, sending vials of the highly contagious virus crashing to the ground. One of them breaks and sends plumes of deadly vapour into the air.
Immediately, everyone is infected but that isn't your biggest problem. The chemical detection sensor has picked up the threat and shutdown the facility. Total decontamination will begin in 60 minutes (eliminating all biological organisms inside)!
Your only chance of survival is to scour Dr. Brandt’s laboratory to find the antidote. He has hidden it from the government through a series of riddles, puzzles and codes that only the smartest can figure out.
If you do not find the security override code and antidote within 1 hour the facility will self-destruct, and there will be no escape.
Rely on your team, intellect, and keen sense of observation to solve the riddles and unlock the secrets to find the antidote and to escape the facility.
Time is of the essence. Do you have what it takes to defeat Dr. Brandt and save yourselves and the World from destructive chemical warfare?
LABYRINTH ESCAPE GAMES - IDAHO
1213 1/2 1st st S
2-4 players, 60 minutes, LABYRINTH ESCAPE GAMES - IDAHO
Welcome to the Animus.
February 1928. An expedition led by Sir Beldon Frye disappears somewhere in the Sinai Peninsula. A team of four and a dozen indigenous porters. They were looking for the Lost Pyramid of Nebka… Or more precisely “something” that should have been there.
They were never seen again. Using the simulation reconstructed from their DNA memory, your team will put themselves in the shoes of the explorers. Find out what happened to the expedition. And more importantly: locate what they were looking for.
In the game, 2 or 4 players team up and have 60 minutes to find a way out of the pyramid of Nebka. Players will live a larger-than-life adventure. An adventure that would be far too dangerous or just impossible to live in real life.
The Final Door