Escape Rooms in D'Iberville, MS
There are 4 escape rooms near D'Iberville, MS.
Hint Hunter
10253 Diberville Blvd Ste B, D'lberville, MS, US
2- players, minutes, Hint Hunter
We need experienced adventurers that will brave the dark, deep blue and dive amidst a galleon shipwreck. Though, there will be much gold and treasure to be had, your mission will be to unlock the mystery to discovering a mystical relic said to grant good fortune. There are dangers that lie ahead, of which include a monstrous sea creature guarding this relic. This mission will put your very lives at stake, possibly end it - if not completed within the allotted time. You've been warned...Good Luck!
10253 Diberville Blvd Ste B, D'lberville, MS, US
2- players, minutes, Hint Hunter
It is 1857, and Pike's Peak gold rush is drawing miners to the area, including a variety of unsavory characters inclined to steal claims. Among them, The Hooligan Gang have become especially notorious for appropriating other miner’s claims. Dudley Babbit legitimately secured a mine that he named The Wasted While. With poor health requiring him to return to Denver, Dudley decides to hide hints and puzzles that only his family can solve. Fresh on the scene, can the Babbit family unravel the clues and secure Dudley’s claim before the pesky Hooligans do? Time will tell.
10253 Diberville Blvd Ste B, D'lberville, MS, US
2- players, minutes, Hint Hunter
It's 1947, Owen Hunter P.I. has stolen a top secret file from the government. Now, a secret agency is looking for him and the file. Hunter has managed to stay hidden, but he has left clues in his office that lead to the location of the file. Do you have what it takes to uncover this top secret file and release it to the public? Owen sure hopes you do. You have 1 hour to complete the mission – your lives and Owen’s are all at stake!
10253 Diberville Blvd Ste B, D'lberville, MS, US
2- players, minutes, Hint Hunter
You are part of the Hint Hunter Hooligans, one of the most wanted outlaw gangs in the Wild West. You have been captured by Sheriff Bad Ass Mers and thrown in jail. The rest of the Hooligans are trying to help you break out. They left clues in the jail cell that will help blow your way out. You have 30 minutes to find the hints, assemble the dynamite or expect a dirt nap first thing in the morning.
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