Escape Rooms in London, England
There are 144 escape rooms near London, England.
AFTERMATH UK
35-37 Ludgate Hill London EC4M 7JN
5-280 players, 120 minutes, AFTERMATH UK
Description: ON THE BRINK is an intense, two-hour experience where team players are thrown into a near-future world. There, they must work alongside their mysterious Mission Master, Agent 12, to solve a series of uniquely challenging tasks. These tasks will require teamwork, clear communication, lateral and logical thinking, an eye for detail and strong investigative instincts. Five Minutes In The Future. The body of the respected investigative reporter, Emilia Sarnowska, is found murdered after a cryptic and distressing email message is sent to The Ministry. The cause of death is unknown. Across the globe, dark forces prepare to execute the last stage of an insidious plan that will threaten the entire world. For you, it’s a normal day. It's a party, a get-together, a work meeting.
35-37 Ludgate Hill London EC4M 7JN
5-280 players, 120 minutes, AFTERMATH UK
Description: THE MISSING LINK dives deeper into the Aftermath Universe where players investigate Emilia Sarnovska's final case - "CROWDALE". Work with the Ministry through Agent 12 to unlock Emilia's cryptic notes, solving non-linear puzzles in a thrilling, challenging race against the clock. You are now The Ministry - and the world's - best hope... Emilia Sarnovska died, investigating a terrifying global conspiracy at the heart of Escutcheon Corp. However, it was not the end of her story... As The Ministry began to close down her file and her estate, a mysterious item was found left in her safe. Alongside it was the cryptic phrase "Crowdale".
AI Escape
Unit 002, Block K, Tower Bridge Business Complex, London, London, SE16 4DG
3-5 players, 100 minutes, AI Escape
In 2052, you have been recruited to join Rainbow Galactic’s team of astronauts under the Project Delta Agreement. You will be flying on spaceship Venus and your task is to carry out biological experiments on terrestrial planets to achieve space colonisation through genetic engineering. Will you be able to revolutionise the entire human race or will the project’s dark secrets consume you first?
Unit 002, Block K, Tower Bridge Business Complex, London, London, SE16 4DG
2-6 players, 60 minutes, AI Escape
Description: Not a typical happily ever after kind of romance story. Love is complicated and often mis-communicated. This is a sad, tragic but beatiful story for those in love.
Unit 002, Block K, Tower Bridge Business Complex, London, London, SE16 4DG
2-6 players, 60 minutes, AI Escape
Description: "The love of a family is life's greatest blessing." Sometimes we find ourselves apart from each other. Help young Erika find her missing brother.
Unit 002, Block K, Tower Bridge Business Complex, London, London, SE16 4DG
3-5 players, 70 minutes, AI Escape
Strange things are happening in the Sally Star King Hospital. The centre has been closed down and evacuated, yet screams and noises can still be heard from inside the building at night. If you are looking for a psychological twist that will give you the chills, this is your game. Not for the faint-hearted. Be cautious and enter at your own risk.
Unit 002, Block K, Tower Bridge Business Complex, London, London, SE16 4DG
2-6 players, 60 minutes, AI Escape
Description: As our best secret agents, you are sent to infiltrate into the enemy's ranks. You mission is to intercept a classified document. Can we rely on you to save millions of lives?
Unit 002, Block K, Tower Bridge Business Complex, London, London, SE16 4DG
2-6 players, 60 minutes, AI Escape
Description: If you are looking for a story with a psychological twist to get the chills, this is your theme. For the fainthearted, be cautious and enter at your own risk.
Adventox Escape Games
Shepherd's Bush Green, Hammersmith, London W12 8PP, United Kingdom
2-6 players, 60 minutes, Adventox Escape Games
Intelligence tells us that terrorists have managed to set up a missile in a central London location. We are currently unaware of the location and have been given a number of potential sites but don't have the required resources to check all of them. Not to cause public fear, we have selected several high profile members of the public to help us. If you find anything suspicious, please investigate the matter further! If you need help let us know. Time is running. Good luck, team! Tips and Recommendations Larger vs smaller Teams Larger teams can have two difficulties. Either some players just watch others or the group splits up and everyone finds clues without communicating well. The single players end up only being focused on what they are doing. Even if they tell each other about their findings, not everyone bothers to listen. Small teams / Playing in pairs: Some of us have played escape games in pairs and done very well. However you are missing helping hands & more eyes to be quicker. In that group composition it works best if each team member works on something else and solves things by him/herself. It is a good idea to work together on either larger problems or when one is stuck instead of constantly interrupting each other.Younger Players: All of our rooms are designed for 16yrs+, however we can accept younger players into both Mission X and Alcatraz. Minimum age is 12yrs old. Mission X requires at least one adult in the room for players 12-16, and Alcatraz requires a minimum of two adults.
Shepherd's Bush Green, Hammersmith, London W12 8PP, United Kingdom
2-6 players, 60 minutes, Adventox Escape Games
Frisco, 1962. It feels like you have been locked up here forever, in Alcatraz, the most notorious of all maximum-security prisons. Never has anyone escaped from this prison alive. But with all preperations in place, tonight might be your chance. But beware: An opportunity does not automatically lead to success. Out in the bay, the tide is murderous and the sharks are hungry. You have to avoid the guards and keep a clear head to make your escape attempt a success. Tips and Recommendations Larger Groups Our Alcatraz Prison Break game can be played with up to 12 players split into two separate escape game rooms. Teams will not be interacting with each other but will start simultaneously so it is fun to see who will be out before. To increase the pressure, we will both teams after 30 minutes and 45 minutes who is infront and who is behind. Younger Players: All of our rooms are designed for 16yrs+, however we can accept younger players into both Mission X and Alcatraz. Minimum age is 12yrs old. Mission X requires at least one adult in the room for players 12-16, and Alcatraz requires a minimum of two adults.
Shepherd's Bush Green, Hammersmith, London W12 8PP, United Kingdom
2-6 players, 60 minutes, Adventox Escape Games
Frisco, 1962. It feels like you have been locked up here forever, in Alcatraz, the most notorious of all maximum-security prisons. Never has anyone escaped from this prison alive. But with all preperations in place, tonight might be your chance. But beware: An opportunity does not automatically lead to success. Out in the bay, the tide is murderous and the sharks are hungry. You have to avoid the guards and keep a clear head to make your escape attempt a success. Tips and Recommendations Larger Groups Our Alcatraz Prison Break game can be played with up to 12 players split into two separate escape game rooms. Teams will not be interacting with each other but will start simultaneously so it is fun to see who will be out before. To increase the pressure, we will both teams after 30 minutes and 45 minutes who is infront and who is behind. Younger Players: All of our rooms are designed for 16yrs+, however we can accept younger players into both Mission X and Alcatraz. Minimum age is 12yrs old. Mission X requires at least one adult in the room for players 12-16, and Alcatraz requires a minimum of two adults.
Shepherd's Bush Green, Hammersmith, London W12 8PP, United Kingdom
3-6 players, 60 minutes, Adventox Escape Games
During the Day, when you are out in the forest, you never feel alone. During the Night, when you are out in the forest, you do feel alone, but remember… you aren‘t! The next 60 Minutes are your only chance to cure the Curse. Do you dare? A maximum of 6 players can play this game. Minimum age is 16. At least one english speaking person is required for this game. Minimum of 3 players due to the puzzles within this game
Shepherd's Bush Green, Hammersmith, London W12 8PP, United Kingdom
2-6 players, 60 minutes, Adventox Escape Games
Intelligence tells us that terrorists have managed to set up a missile in a central London location. We are currently unaware of the location and have been given a number of potential sites but don't have the required resources to check all of them. Not to cause public fear, we have selected several high profile members of the public to help us. If you find anything suspicious, please investigate the matter further! If you need help let us know. Time is running. Good luck, team! Tips and Recommendations Larger vs smaller Teams Larger teams can have two difficulties. Either some players just watch others or the group splits up and everyone finds clues without communicating well. The single players end up only being focused on what they are doing. Even if they tell each other about their findings, not everyone bothers to listen. Small teams / Playing in pairs: Some of us have played escape games in pairs and done very well. However you are missing helping hands & more eyes to be quicker. In that group composition it works best if each team member works on something else and solves things by him/herself. It is a good idea to work together on either larger problems or when one is stuck instead of constantly interrupting each other.Younger Players:All of our rooms are designed for 16yrs+, however we can accept younger players into both Mission X and Alcatraz. Minimum age is 12yrs old. Mission X requires at least one adult in the room for players 12-16, and Alcatraz requires a minimum of two adults.
Shepherd's Bush, London W12 8PP, United Kingdom
3-6 players, 60 minutes, Adventox Escape Games
During the Day, when you are out in the forest, you never feel alone. During the Night, when you are out in the forest, you do feel alone, but remember… you aren‘t! The next 60 Minutes are your only chance to cure the Curse. Do you dare? A maximum of 6 players can play this game. Minimum age is 16. At least one english speaking person is required for this game. Minimum of 3 players due to the puzzles within this game
Shepherd's Bush, London W12 8PP, United Kingdom
2-6 players, 60 minutes, Adventox Escape Games
Frisco, 1962. It feels like you have been locked up here forever, in Alcatraz, the most notorious of all maximum-security prisons. Never has anyone escaped from this prison alive. But with all preperations in place, tonight might be your chance. But beware: An opportunity does not automatically lead to success. Out in the bay, the tide is murderous and the sharks are hungry. You have to avoid the guards and keep a clear head to make your escape attempt a success. Tips and Recommendations Larger Groups Our Alcatraz Prison Break game can be played with up to 12 players split into two separate escape game rooms. Teams will not be interacting with each other but will start simultaneously so it is fun to see who will be out before. To increase the pressure, we will both teams after 30 minutes and 45 minutes who is infront and who is behind. Younger Players: All of our rooms are designed for 16yrs+, however we can accept younger players into both Mission X and Alcatraz. Minimum age is 12yrs old. Mission X requires at least one adult in the room for players 12-16, and Alcatraz requires a minimum of two adults.
Shepherd's Bush, London W12 8PP, United Kingdom
2-6 players, 60 minutes, Adventox Escape Games
Intelligence tells us that terrorists have managed to set up a missile in a central London location. We are currently unaware of the location and have been given a number of potential sites but don't have the required resources to check all of them. Not to cause public fear, we have selected several high profile members of the public to help us. If you find anything suspicious, please investigate the matter further! If you need help let us know. Time is running. Good luck, team! Tips and Recommendations Larger vs smaller Teams Larger teams can have two difficulties. Either some players just watch others or the group splits up and everyone finds clues without communicating well. The single players end up only being focused on what they are doing. Even if they tell each other about their findings, not everyone bothers to listen. Small teams / Playing in pairs: Some of us have played escape games in pairs and done very well. However you are missing helping hands & more eyes to be quicker. In that group composition it works best if each team member works on something else and solves things by him/herself. It is a good idea to work together on either larger problems or when one is stuck instead of constantly interrupting each other.Younger Players:All of our rooms are designed for 16yrs+, however we can accept younger players into both Mission X and Alcatraz. Minimum age is 12yrs old. Mission X requires at least one adult in the room for players 12-16, and Alcatraz requires a minimum of two adults.
Shepherd's Bush, London W12 8PP, United Kingdom
2-6 players, 60 minutes, Adventox Escape Games
Frisco, 1962. It feels like you have been locked up here forever, in Alcatraz, the most notorious of all maximum-security prisons. Never has anyone escaped from this prison alive. But with all preperations in place, tonight might be your chance. But beware: An opportunity does not automatically lead to success. Out in the bay, the tide is murderous and the sharks are hungry. You have to avoid the guards and keep a clear head to make your escape attempt a success. Tips and Recommendations Larger Groups Our Alcatraz Prison Break game can be played with up to 12 players split into two separate escape game rooms. Teams will not be interacting with each other but will start simultaneously so it is fun to see who will be out before. To increase the pressure, we will both teams after 30 minutes and 45 minutes who is infront and who is behind. Younger Players: All of our rooms are designed for 16yrs+, however we can accept younger players into both Mission X and Alcatraz. Minimum age is 12yrs old. Mission X requires at least one adult in the room for players 12-16, and Alcatraz requires a minimum of two adults.
Shepherd's Bush, London W12 8PP, United Kingdom
2-6 players, 60 minutes, Adventox Escape Games
Intelligence tells us that terrorists have managed to set up a missile in a central London location. We are currently unaware of the location and have been given a number of potential sites but don't have the required resources to check all of them. Not to cause public fear, we have selected several high profile members of the public to help us. If you find anything suspicious, please investigate the matter further! If you need help let us know. Time is running. Good luck, team! Tips and Recommendations Larger vs smaller Teams Larger teams can have two difficulties. Either some players just watch others or the group splits up and everyone finds clues without communicating well. The single players end up only being focused on what they are doing. Even if they tell each other about their findings, not everyone bothers to listen. Small teams / Playing in pairs: Some of us have played escape games in pairs and done very well. However you are missing helping hands & more eyes to be quicker. In that group composition it works best if each team member works on something else and solves things by him/herself. It is a good idea to work together on either larger problems or when one is stuck instead of constantly interrupting each other.Younger Players: All of our rooms are designed for 16yrs+, however we can accept younger players into both Mission X and Alcatraz. Minimum age is 12yrs old. Mission X requires at least one adult in the room for players 12-16, and Alcatraz requires a minimum of two adults.
Afterlife London
128 Hartington Road, SW8 2HJ, London
3-10 players, 60 minutes, Afterlife London
Description: Almost fifty-five years ago, the mysterious death of Susan Jenkins (nee. Miller) gripped the press. In death, she became a figure of mystery and tragedy – a legend that refuses to die in the Afterlife. When her widow, Nelson Jenkins, was later found mysteriously dead with several sealed boxes alongside his body, Susan's mother, Eileen Miller, took control of his estate. It is said she locked away these boxes inside a cursed brown leather bag, either protecting or trapping the late Susan forever. Allegedly cursed to the earth every five years, Susan's soul is rumoured to be trapped inside these artefacts. Many further claim that Susan will speak to anyone who will hear her from the Other Side, telling them she is unable to pass on in peace. In the meantime, the cursed brown bag, sealed away since the death of Eileen, has passed from owner to owner, bringing with it a long history of mysterious fires. Despite never opening the bag, many have claimed to have contacted Susan. Mediums, psychics and even C-List TV celebrities have all claimed to have reached out and spoken to her. Some have even died in mysterious circumstances after these alleged contacts. All of this has given rise to the legend of THE MILLER CURSE. But this time, it will be different. Dr. Skepter is putting together the first professional, scientific and legitimate investigation of The Miller Curse. His Institute is looking for a team to join his quest – a selection of random individuals from all walks of life to support this ground-breaking event. All he needs is a neutral location chosen by you. Is there a curse? Does Susan Miller really reach out from beyond the grave? Will your team prove, once and for all, that there is... an Afterlife?
Agent November
96 Euston Rd, London NW1 2DB
3-6 players, 60 minutes, Agent November
Description: The Rainbow Syndicate have just robbed the Bank of England! You have to solve this case and bring them to justice. Navigating from location to location, try and stay one step ahead of the criminal gang. Their weapons, their loot and their hideouts are hidden somewhere in the streets of London, it's up to you to find out where! You must solve fiendish clues in order to gather evidence on the gang's activities. Your goal is to recover the stolen goods, can you stop them from disappearing forever into the murky criminal underworld?
96 Euston Rd, London NW1 2DB
3-6 players, 60 minutes, Agent November
Description: The original Agent November challenge. You and a team of friends will have to survive an avalanche of puzzles, find clues and use spy gadgets to save London from Major X Plow-Shun. You’ll need to think outside the box and work as the ultimate team in order to defuse the nuclear device. Clues and game pieces are hidden everywhere, it's your job to find keys, passwords and codes, and enter them into the device to shut it down. Do you have what it takes to defeat Major X?
96 Euston Rd, London NW1 2DB
3-6 players, 60 minutes, Agent November
Description: You are invited to dine with the renowned detective, Agent Victor Vacant. However when you arrive you discover that he has been murdered, and unless you can find the killer, you will be next! Concealed in his study is the evidence you need to crack the case. But Vacant has complicated things by locking the clues inside his fiendish puzzle devices. Can you think outside the box to get into the boxes?
London, UK
- players, minutes, Agent November
Archimedies
London, UK
- players, minutes, Archimedies
London, UK
- players, minutes, Archimedies
Breakin
London, UK
- players, minutes, Breakin
London, UK
- players, minutes, Breakin
London, UK
- players, minutes, Breakin
London, UK
- players, minutes, Breakin
London, UK
- players, minutes, Breakin
Clue Adventures
London, UK
2-6 players, 60 minutes, Clue Adventures
Description: On New Year's Eve, 1999 Master Magician Alistair Wilson literally disappeared never to be seen again. His former London flat is due to be demolished in one hour. Can you solve the mystery of how and why he vanished and find his famous Book of Secrets before it's too late?
London, UK
- players, minutes, Clue Adventures
Clue Quest
London, UK
- players, minutes, Clue Quest
Clue Trace
London, UK
- players, minutes, Clue Trace
ClueTrace
73-75 Shacklewell Lane London, E8 2EB
2-6 players, 60 minutes, ClueTrace
Description: Are you ready to fulfill your mission to travel in time and space? We need your help to identify the double agent. You will need to be ready to travel back to the 80s of Berlin and London. We had an agent who was investigating, trying to find the double agent back in the 80s, but he didn't manage. Now, it's your chance to follow his lead and identify the double agent.
73-75 Shacklewell Lane London, E8 2EB
2-6 players, 60 minutes, ClueTrace
Description: Do you have what it takes to enter the mind of a white-collar criminal? Your team is a specialist group of thought thieves who must break into the mind of a master criminal. You’ll be sent on an exhilarating mission to search his mind. Your adventures are just beginning. Somewhere, deep within his memory, there is a secret code. This code is critical for your success. You’ll face puzzles, challenges and mysteries you’ve never seen before. Time is your enemy. The clock is ticking. Your task is to complete your mission and get out – before time runs out! Come and play at ClueTrace and explore the thrilling new world of live escape games. We guarantee you an adventure packed with fun, excitement, challenge and mystery.
Enigma Escape
London, UK
- players, minutes, Enigma Escape
Enigma Quests
2-12 Wilson Street
3-5 players, 60 minutes, Enigma Quests
Description: Your team is carrying out the biggest heist in modern history. You will have to be precise and organised to succeed and make tough choices to encounter the challenges. In the end, your snatch will depend on your teamwork.
2-12 Wilson Street
3-5 players, 60 minutes, Enigma Quests
Description: Ever wanted to have magical abilities? Still haven't received your letter from Hogwarts? You now have a chance to graduate from the School of Witchcraft and Wizardry and prove everyone that you are a true witch or wizard!
Escape Entertainment
5 George Yard, London EC3V 9DH, United Kingdom
1-2 players, minutes, Escape Entertainment
The cops are banging on the front door. Your only hope for freedom is through the secret back door! Can you escape the long arm of the law? Emphasis: Finding clues and solving puzzles. This game will test your awareness and ability to put the pieces together! Suitability: All ages 10 and up We require all participants of the booking to be present 10 minutes before the start of the game. How to book online: Select Room Select Participants Select Date Enter details add to cart - Check out or if your group is larger repeat the steps for another room then check out all selected rooms or simply give us a call on 02072833883
5 George Yard, London EC3V 9DH, United Kingdom
1-2 players, minutes, Escape Entertainment
In this adventure, we ask you to rob the crown jewels from the bank. We have hacked their security cameras, providing you a small window of opportunity. Find the clues and solve the puzzles to get one step closer to breaking into the vault! 60 minutes…the clock is ticking. Bank Heist is a private game maximum 6 tickets per room. 6 identical bank heist rooms available for competing teams Emphasis: Finding clues and solving puzzles. This game will test your awareness and ability to put the pieces together! Suitability: All ages 10 and up We require all participants of the booking to be present 10 minutes before the start of the game. How to book online: Select Room Select Participants Select Date Enter details add to cart - Check out or if your group is larger repeat the steps for another room then check out all selected rooms or simply give us a call on 02072833883
5 George Yard, London EC3V 9DH, United Kingdom
1-2 players, minutes, Escape Entertainment
The cops are banging on the front door. Your only hope for freedom is through the secret back door! Can you escape the long arm of the law? Prohibition Pandemonium is an open game sold per ticket maximum 10 tickets available. Emphasis: Finding clues and solving puzzles. This game will test your awareness and ability to put the pieces together! Suitability: All ages 10 and up We require all participants of the booking to be present 10 minutes before the start of the game. How to book online: Select Room Select Participants Select Date Enter details add to cart - Check out or if your group is larger repeat the steps for another room then check out all selected rooms or simply give us a call on 02072833883
5 George Yard, London EC3V 9DH, United Kingdom
1-2 players, minutes, Escape Entertainment
In this adventure, we ask you to rob the crown jewels from the bank. We have hacked their security cameras, providing you a small window of opportunity. Find the clues and solve the puzzles to get one step closer to breaking into the vault! 60 minutes…the clock is ticking. Bank Heist is a private game maximum 6 tickets per room. 6 identical bank heist rooms available for competing teams October: £26pp (game only) November & December: Saturday, Sunday, Monday: £26pp (game only) Christmas bookings, tuesday-Friday: £35pp and includes the following: • 1 hour premium live escape game• Photo Booth for a fun team picture• A glass of prosecco to enjoy after the game• A tall latte mug for each player to take home Emphasis: Finding clues and solving puzzles. This game will test your awareness and ability to put the pieces together! Suitability: All ages 10 and up We require all participants of the booking to be present 10 minutes before the start of the game. How to book online: Select Room Select Participants Select Date Enter details add to cart - Check out or if your group is larger repeat the steps for another room then check out all selected rooms or simply give us a call on 02072833883
5 George Yard, London EC3V 9DH, United Kingdom
1-2 players, minutes, Escape Entertainment
In this adventure, we ask you to rob the crown jewels from the bank. We have hacked their security cameras, providing you a small window of opportunity. Find the clues and solve the puzzles to get one step closer to breaking into the vault! 60 minutes…the clock is ticking. Bank Heist is a private game maximum 6 tickets per room. 6 identical bank heist rooms available for competing teams Emphasis: Finding clues and solving puzzles. This game will test your awareness and ability to put the pieces together! Suitability: All ages 10 and up We require all participants of the booking to be present 10 minutes before the start of the game. How to book online: Select Room Select Participants Select Date Enter details add to cart - Check out or if your group is larger repeat the steps for another room then check out all selected rooms or simply give us a call on 02072833883
5 George Yard, London EC3V 9DH, United Kingdom
1-2 players, minutes, Escape Entertainment
In this adventure, we ask you to rob the crown jewels from the bank. We have hacked their security cameras, providing you a small window of opportunity. Find the clues and solve the puzzles to get one step closer to breaking into the vault! 60 minutes…the clock is ticking. Bank Heist is a private game maximum 6 tickets per room. 6 identical bank heist rooms available for competing teams Emphasis: Finding clues and solving puzzles. This game will test your awareness and ability to put the pieces together! Suitability: All ages 10 and up We require all participants of the booking to be present 10 minutes before the start of the game. How to book online: Select Room Select Participants Select Date Enter details add to cart - Check out or if your group is larger repeat the steps for another room then check out all selected rooms or simply give us a call on 02072833883
5 George Yard, London EC3V 9DH, United Kingdom
1-2 players, minutes, Escape Entertainment
In this adventure, we ask you to rob the crown jewels from the bank. We have hacked their security cameras, providing you a small window of opportunity. Find the clues and solve the puzzles to get one step closer to breaking into the vault! 60 minutes…the clock is ticking. Bank Heist is a private game maximum 6 tickets per room. 6 identical bank heist rooms available for competing teams Emphasis: Finding clues and solving puzzles. This game will test your awareness and ability to put the pieces together! Suitability: All ages 10 and up We require all participants of the booking to be present 10 minutes before the start of the game. How to book online: Select Room Select Participants Select Date Enter details add to cart - Check out or if your group is larger repeat the steps for another room then check out all selected rooms or simply give us a call on 02072833883
5 George Yard, London EC3V 9DH, United Kingdom
1-2 players, minutes, Escape Entertainment
In this adventure, we ask you to rob the crown jewels from the bank. We have hacked their security cameras, providing you a small window of opportunity. Find the clues and solve the puzzles to get one step closer to breaking into the vault! 60 minutes…the clock is ticking. Bank Heist is a private game maximum 6 tickets per room. 6 identical bank heist rooms available for competing teams Emphasis: Finding clues and solving puzzles. This game will test your awareness and ability to put the pieces together! Suitability: All ages 10 and up We require all participants of the booking to be present 10 minutes before the start of the game. How to book online: Select Room Select Participants Select Date Enter details add to cart - Check out or if your group is larger repeat the steps for another room then check out all selected rooms or simply give us a call on 02072833883
Escape Land
12 Henry Road Finsbury Park
3-5 players, 60 minutes, Escape Land
Description: Foreign country, foreign place! It seemed to be a great party with friends, but then something went wrong. Suddenly they woke up in a jail. You know that you are not guilty you are still life imprisonment judged. No other act in your head but how to have the guards on and escape from captivity. You have to hurry, since no more than 60 minutes are at your disposal and the cell door closes behind you forever. Riddle the puzzles, open the padlocks, go closer and closer to freedom. The outcome is up to you! Either you manage to get out and see freedom or the cold hole takes you prisoner forever.
12 Henry Road Finsbury Park
3-5 players, 60 minutes, Escape Land
Description: A few hours after a nuclear disaster. The radiation has not yet reached the city where you live. As you escape you get a sight of a nuclear bunker. Suddenly a huge stone falls off your heart. I am saved – you think. However, the fight for your life is still not over. As you entered the all-important bunker the door closes behind you immediately. There is nothing but darkness and silence here. Or is it? You will have less and less time to find the boot-codes of equipment necessary to stay alive to be completely secure. Running out of air and there are plenty of challenges to bring to life the abandoned bunker.
37-39 Oxford Street, London, W1D 2DU
3-6 players, 60 minutes, Escape Land
Description: During the game, you will travel 100 years back in time. You will find yourself locked up in Professor Oxford’s house who is part of a larger, evil organisation. Meet the professor, find the portal and use his time machine to escape from his mad experiments and come back to the present.
37-39 Oxford Street, London, W1D 2DU
3-6 players, 60 minutes, Escape Land
Description: An ancient legend states that Leonardo Da Vinci was searching for the secret of eternal life. Some dare to say he actually found it… Evil forces are working on finding the Holy Grail and are only 60 minutes away from it. Can you get there before them?
London, UK
- players, minutes, Escape Land
Escape London
6 Devonport St, London E1 0DQ, United Kingdom
2-6 players, 60 minutes, Escape London
Welcome to the school of witchcraft and wizardry where there has been some funny goings on. In a classroom full of tricks, puzzles, challenges and spells, you must solve them all to escape the grasps of the evil professor and graduate with a distinction!
6 Devonport St, London E1 0DQ, United Kingdom
2-6 players, 60 minutes, Escape London
Your friend has been missing for days, believed to have been taken by a mysterious serial killer. With a suspect in mind, the police have yet to come close to capturing the kidnapper. Why? The forensics camera holding all the evidence had vanished. With no leads, they were unable to proceed forward and apprehend the killer. Taking matters into your own hands, you and your friends have been working hard to track his last whereabouts to an office in an engineering facility. Is this just a normal office, or have you stumbled across the secret lair of serial killer?
6 Devonport St, London E1 0DQ, United Kingdom
2-5 players, 25 minutes, Escape London
Legend speaks of the great ancient Mayan temples, hidden somewhere deep in the forests of Mesoamerica. You've long heard of their stories and rumors of their rich history but you've always considered them to be mere myths ... Until one day...you come across a particular entrance resembling a giant head ... Curiosity prevails, and you decide to take a look inside. What secrets will you discover here?
6 Devonport St, London E1 0DQ, United Kingdom
2-6 players, 60 minutes, Escape London
Highly Themed Unexpected twist upon the start of game Warning-Might never get out of Pirates Den Young explorers of 10-13 years old must be accompanied by an Adult to succeed this mission (see terms&conditions)
6 Devonport St, London E1 0DQ, United Kingdom
2-5 players, 25 minutes, Escape London
Legend speaks of the great ancient Mayan temples, hidden somewhere deep in the forests of Mesoamerica. You've long heard of their stories and rumors of their rich history but you've always considered them to be mere myths ... Until one day...you come across a particular entrance resembling a giant head ... Curiosity prevails, and you decide to take a look inside. What secrets will you discover here?
6 Devonport St, London E1 0DQ, United Kingdom
2-6 players, 60 minutes, Escape London
Do you believe in second chances? That people should forgive and forget... Well in some cases it's just not possible. The lies he fed to us, the screams and horror we survived through ... Though it's over. The nightmares still cycle over, and over in our minds. We truly believed we escaped him once.. we believe we were one step ahead.. when he is two steps ahead. When we've escaped his room of madness. Only to walk right into another. Now he's back... And he will.... finish the job.
6 Devonport St, London E1 0DQ, United Kingdom
2-6 players, 60 minutes, Escape London
You and your crew have been locked away in the brig. Does your team have what it takes to escape your cell, break into the Captains chamber and steal the treasure all for yourself? Glory and riches await….
6 Devonport St, London E1 0DQ, United Kingdom
2-6 players, 60 minutes, Escape London
Your friend has been missing for days, believed to have been taken by a mysterious serial killer. With a suspect in mind, the police have yet to come close to capturing the kidnapper. Why? The forensics camera holding all the evidence had vanished. With no leads, they were unable to proceed forward and apprehend the killer. Taking matters into your own hands, you and your friends have been working hard to track his last whereabouts to an office in an engineering facility. Is this just a normal office, or have you stumbled across the secret lair of serial killer?
6 Devonport St, London E1 0DQ, United Kingdom
2-5 players, 60 minutes, Escape London
Fully automated game Game with 2 missions May be arrested upon failure The Youngest thieves of 10-13 years old must be accompanied by an Adult ( see terms &conditions)
6 Devonport St, London E1 0DQ, United Kingdom
2-5 players, 60 minutes, Escape London
At a secret base, experiments were conducted on a subject, with the code name Alma, who had shown strongest psychic abilities. The experiments got out of control and the subject was put in an artificial coma. Apparently it didn't stop her powers to get more and more destructive within the base. Your task is to get to Alma and disconnect her from the life support system within 60 minutes. Her telekinesis abilities are growing every minute and if she get's a chance to test her destructive powers outside the base, we are all doomed.
6 Devonport St, London E1 0DQ, United Kingdom
2-5 players, 60 minutes, Escape London
Fully automated/ no padlock game Expected some serious surprises-minor therapy after Flashing lightsThe youngest scientists of 10-13 years old must be accompanied by an Adult (see terms&conditions)
6 Devonport St, London E1 0DQ, United Kingdom
2-5 players, 60 minutes, Escape London
At a secret base, experiments were conducted on a subject, with the code name Alma, who had shown strongest psychic abilities. The experiments got out of control and the subject was put in an artificial coma. Apparently it didn't stop her powers to get more and more destructive within the base. Your task is to get to Alma and disconnect her from the life support system within 60 minutes. Her telekinesis abilities are growing every minute and if she get's a chance to test her destructive powers outside the base, we are all doomed.
6 Devonport St, London E1 0DQ, United Kingdom
2-5 players, 20 minutes, Escape London
Suitable for kids 10+ Wheelchair accessible Fully automated
6 Devonport St, London E1 0DQ, United Kingdom
2-5 players, 60 minutes, Escape London
At a secret base, experiments were conducted on a subject, with the code name Alma, who had shown strongest psychic abilities. The experiments got out of control and the subject was put in an artificial coma. Apparently it didn't stop her powers to get more and more destructive within the base. Your task is to get to Alma and disconnect her from the life support system within 60 minutes. Her telekinesis abilities are growing every minute and if she get's a chance to test her destructive powers outside the base, we are all doomed.
6 Devonport St, London E1 0DQ, United Kingdom
2-5 players, 60 minutes, Escape London
A new underground casino has recently been discovered. We have successfully disabled the security cameras for one hour. Your mission? Steal as much as you can, use the hidden tools within to assist you but wager your time wisely and escape before security shows. Will money be rolling your way? or will greed consume you first? What’s a challenge without a little risk...?
6 Devonport St, London E1 0DQ, United Kingdom
2-6 players, 60 minutes, Escape London
1 Hour attendance at Wizard School Mix of traditional and automated puzzles Power of Magic can be earned upon winning The youngest Wizards of 10-13 years old must be accompanied by an Adult Wizard (see terms&conditions)
117 Uxbridge Rd, Shepherd's Bush, London W12 8NL, UK
2-6 players, 60 minutes, Escape London
Time is against You Fully immersive and code breaking investigation for 60 minutes Warning-someone might be watching over The youngest investigators of 10-13 years old must be accompanied by an Adult (see terms&conditions)
117 Uxbridge Rd, Shepherd's Bush, London W12 8NL, UK
2-7 players, 60 minutes, Escape London
Involves code breaking History knowledge is not needed Warning-fully immersive game with adrenaline rush involved The youngest thieves of 10-13 years old must be accompanied by an adult (see terms&conditions)
117 Uxbridge Rd, Shepherd's Bush, London W12 8NL, UK
2-6 players, 60 minutes, Escape London
60 minute Experience of Medieval times Challenge against evil Traitors Warning-might become the next on the Throne The youngest warriors of 10-13 years old must be accompanied by an Adult (see terms&conditions)
117 Uxbridge Rd, Shepherd's Bush, London W12 8NL, UK
2-7 players, 60 minutes, Escape London
60 minutes experience in the woodsMight cross some unexpected surprisesWarning-do not look back in the woodsThe youngest campers of 10-13 years old must be accompanied by an Adult(see terms&conditions)
Escape Plan
35-47 Bethnal Green Rd, Shoreditch, London E1 6LA, United Kingdom
2-6 players, 60 minutes, Escape Plan
It’s 1945 and the Air Commodores at RAF Tangmere have secured a barrel of ale of the highest quality, which they shipped in secretly last night under the cover of darkness. Whilst they are planning a jolly good knees-up for the senior officers, you and the rest of the squadron face an austere Victory Day celebration. But the Air Commodores have been called away to Sector Control and there’s a window of opportunity to break in, find the stash and roll out the barrel! An experience for all ages.
35-47 Bethnal Green Rd, Shoreditch, London E1 6LA, United Kingdom
2-6 players, 60 minutes, Escape Plan
Our inaugural game – ‘The Adventure Begins’ – set in the barracks of a P.O.W camp where you and your comrades quickly discover the legend of Bob Hails – the only prisoner to have successfully escaped the camp. And what’s more he’s left you his journal to help you and your team evade the enemy and make your own great escape. But do you have what it takes to earn your freedom?
13A Iliffe Yard, Walworth, London SE17 3QA, United Kingdom
2-7 players, 60 minutes, Escape Plan
The day is 18th August 1940 and the Luftwaffe have launched a resurgent attack on Britain, where your air base has been hit by the first wave of heavy bombing. As the only survivors, you must access the strategic ops room and mobilise the full force of the RAF to save Britain. But with a second attack imminent, can you also save yourselves?
13A Iliffe Yard, Walworth, London SE17 3QA, United Kingdom
1-5 players, 210 minutes, Escape Plan
We're hosting a preview night for our upcoming Board Game Kickstarter Campaign. It's being hosted at Bad Moon Cafe, Elephant and Castle. Further details on the Facebook events at: facebook.com/stopthetraingame 26th February 2020; 6.30pm startTicket cost £7 (fully refunded on arrival at the event or donated to charity in the event of a no show) It's late November, 1942.The 19:05 to Paris is armed with a bomb and hurtling towards its destination threatening civilian destruction. On board, the passengers include a Resistance Conspirator, an Mi6 agent and a Prisoner of War on the run. To avert disaster, they have only one hope: an emergency meeting to identify the Saboteur of this runaway train, throw him off and Stop the Train!
Escape Rooms
Rear of 134 Tooley Street, London, SE1 2TU
3-7 players, 60 minutes, Escape Rooms
Description: You have successfully passed through all the 12 black hell gates. You are deep in the heart of pyramid - Pharaoh Khufu's chamber. You are the 100th raider of this tomb; the 99 who have come before you are believed to have perished in the chamber though no bodies have been found. It has been rumoured that their souls have been sucked into Khufu's tomb to act as his guards for eternity. This chamber is cursed; all who remain in it after 60 minutes will die. You have 1-hour to find the treasure and escape; otherwise you will, as the others, be forced to remain at the Pharaoh's side forever. Can you light the Flame of the Gods and escape?
Rear of 134 Tooley Street, London, SE1 2TU
3-6 players, 60 minutes, Escape Rooms
Description: It is 1675, China. You are the guard of KangXi, emperor and great ruler of the mighty Qing Dynasty. In the great palace lies the most precious artefact of the kingdom, a blue-and-white porcelain vase. It is believed that the presence of it in the emperor's chamber will enables the Qing dynasty to last forever. One night, whilst on your guard, the vase disappears. The emperor is furious and blames you for its loss. He has ordered your execution to be carried out in the coming days. At midnight you are led by a mysterious person to a time machine and told to travel to Room 33 of the British Museum, year 2015. Somewhere in this room, the exact blue-and-white porcelain vase is displayed. You have only 60 minutes to find, steal and return the artefact to the emperor while the portal of the time machine is still open. Can you make it in time?
London, UK
- players, minutes, Escape Rooms
Fox in a Box
London, UK
- players, minutes, Fox in a Box
London, UK
- players, minutes, Fox in a Box
London, UK
- players, minutes, Fox in a Box
Handmade Mysteries
People's Park Tavern, London, E9 7BT
2-6 players, 60 minutes, Handmade Mysteries
Solve Lady Chastity's sordid secrets in time to win her fabled bottle of aphrodisiac wine. Get to the People's Park Tavern where your host 'Gabriel' will escort your team to Lady Chastity's boudoir at your chosen time for an hour of hilarious clue solving. A private game for up to 6 players. A bottle of fabled aphrodisiac wine for winning teams. Larger groups can see our FAQ page for further booking options.
Carpenters Mews, 1, North Road, London N7 9EF, United Kingdom
2-6 players, 60 minutes, Handmade Mysteries
Your team will be tasked to build ‘Roy’, the finest toy to ever walk the earth. Discover the mysterious disappearance of the toy maker and choose the path of right, or the path of oh so very wrong. Get to the Depot Pub where your host will escort your team to Poppa Plock's Wonky Workshop at your chosen time for an hour of hilarious clue solving. A game for up to 6 players. If uncertain of final numbers additional players can be added after booking has been made. Larger groups can book multiple game slots or please contact us for further booking options. Great combined game, food and drink offers also available.
51 Lavender Gardens, London SW11 1DJ, United Kingdom
2-6 players, 60 minutes, Handmade Mysteries
Solve Lady Chastity's sordid secrets in time to win her fabled bottle of aphrodisiac wine. Get to the Four Thieves Pub where your host will escort your team to Lady Chastity's Boudior at your chosen time for an hour of hilarious clue solving. A game for up to 6 players. Pricing from £23 per person. A bottle of fabled aphrodisiac wine for winning teams. Larger groups can see our FAQ page for further booking options.
51 Lavender Gardens, London SW11 1DJ, United Kingdom
2-5 players, 30 minutes, Handmade Mysteries
Find the antidote and foil Spider Tech's plan to unleash a mind controlling a virus in this 120 minute escape game experience. Get to The Walrus Pub and get yourself a drink. Ask the bar for your host 'Agent X' who will brief you on your mission at your chosen time. A game for up to 5 players. For larger groups please call on 0207 8773736 or contact info@handmademysteries.com. Larger groups can see our FAQ page for further booking options.
94 Cowcross St, Farringdon, London EC1M 6BH, United Kingdom
2-7 players, 60 minutes, Handmade Mysteries
Solve Lady Chastity's sordid secrets in time to win her fabled bottle of aphrodisiac wine. Get to the The Hope Pub where your host 'Gabriel' will escort your team to Lady Chastity's boudior at your chosen time for an hour of hilarious clue solving. A game for up to 7 players. Pricing from £22 per person. A bottle of fabled aphrodisiac wine for winning teams. Larger groups can see our FAQ page for further booking options. Great combined game, food and drink offers also available.
174 Camden High St, Camden Town, London NW1 0NE, United Kingdom
2-6 players, 60 minutes, Handmade Mysteries
Solve Lady Chastity's sordid secrets in time to win her fabled bottle of aphrodisiac wine. Get to the Worlds End Pub where your host 'Gabriel' will escort your team to Lady Chastity's boudior at your chosen time for an hour of hilarious clue solving. A game for up to 6 players. Pricing from £23 per person. A bottle of fabled aphrodisiac wine for winning teams. Larger groups can see our FAQ page for further booking options.
Hidden Rooms
12 Henry Road Finsbury Park Londonv
3-5 players, 60 minutes, Hidden Rooms
Description: A few hours after a nuclear disaster! The radiation has not yet reached the city where you live. As you escape you get a sight of a nuclear bunker. Suddenly you feel free of the great fear in your heart. I am saved – you think. However, the fight for your life is still not over. As you enter the all-important bunker the door immediately closes behind you. There is nothing but darkness and silence here. Or is it? You will have less and less time to find the boot-codes of equipment necessary to stay alive and to be completely secure. Running out of air and there are plenty of challenges to bring to life the abandoned bunker.
12 Henry Road Finsbury Park Londonv
3-5 players, 60 minutes, Hidden Rooms
Description: Foreign country, foreign place! It seemed to be a great party with friends, but then something went wrong. Suddenly they woke up in a jail. You know that you are not guilty but you have been sentenced to life imprisonment. Your only thought is how to get the guards on and escape from captivity. You have to hurry, since you only have 60 minutes to go before the cell door closes behind you forever. Find solutions to the riddles and puzzles, open the padlocks, go closer and closer to freedom. The outcome is up to you! Either you manage to get out and see freedom or the cold hole takes you prisoner forever.
Hint Hunt
72-76 Eversholt Street
3-5 players, 60 minutes, Hint Hunt
Description: You get 60 minutes to climb a mountain of puzzles and mysteries in a tiny room. The goal is simple yet challenging: get out in time! Else ... you could be trapped inside forever! During this engaging and challenging game team members truly live and breathe in union for an hour.
Horror Escape
41 Peckham High St Peckham, London
2-6 players, 60 minutes, Horror Escape
Description: You are an exalted group of scientists exploring new, uncharted territories across the globe in search of new flora and fauna. Your most recent assignment is a newly discovered island on which there have been reported sightings of creatures the world has never seen before and as you travel closer, you feel the excitement in your stomach start to grow. Your helicopter lands in a deep forest and you step out of your vehicle ready for your next adventure. What you don’t yet realise is that this may well be your last…
41 Peckham High St Peckham, London
2-6 players, 60 minutes, Horror Escape
Description: The last few nights you’ve been sleeping especially poorly. You’ve been having dreams which have rapidly started to become nightmares. What started off as imaginative hallucinations of pixies, fairies and gnomes has become visions of being trapped, hunted and tormented by some unseen creature. The last few nights have been particularly troublesome, with your gut telling you that these most recent nightmares have been building up to something truly terrible. You try your best to stay awake for as long as possible but eventually tire beyond control and drift off to sleep…..
41 Peckham High St Peckham, London
2-6 players, 60 minutes, Horror Escape
Description: You and your friends were travelling across rural America on a road trip when your engine suddenly cuts out. After spending hours trying to fix the car, you give up and beginning searching for a place to stay the night, managing to stumble upon a run down farmhouse which operates as a bed and breakfast. You knock on the door and to your surprise, a very well dressed and articulate butler opens the door, provides you with a tot of brandy to warm up and shows you up to your room. You collapse onto your bed and the night’s activities suddenly catch up with you and your eyes begin to close. The last thing you remember is darkness encroaching your vision, your head dropping and a dark figure moving towards you with a sack…
41 Peckham High St Peckham, London
2-6 players, 60 minutes, Horror Escape
Description: You are a team of famous paranormal investigators who have gained renown for exorcising demons and spirits across London. Several days ago, an old woman visited your offices and described an unholy paranormal experience which caused her to blackout. The last thing she recalls seeing before passing out, was the ground opening up and writhing, demonic hands pulling her friend into the earth. Your mission is to find her friend, rescue them from whatever unholy creature has kidnapped them and live to tell the tale.
41 Peckham High St Peckham, London
2-6 players, 60 minutes, Horror Escape
Description: You are a group of space explorers, traversing the galaxy in search of new species and planets which mankind can colonise. Following a successful expedition colonising one of Jupiter’s moons, you are travelling back to Earth when you receive a distress signal from a ship a short distance away. Your captain decides that we have a duty to investigate the ship and find out if anyone is still alive. You and your team don your spacesuits, enter the landing pod and blast off towards the derelict ship, ready for whatever terrors await you…
Inside Out
London, UK
- players, minutes, Inside Out
London, UK
- players, minutes, Inside Out
Komnata Quest
181 Drury Lane WC2B 5QF
2-5 players, 60 minutes, Komnata Quest
The Dungeon of St. Angelo’s Castle is a place of great horror. Thousands of innocent victims of the Great Inquisition have spent their last hour in this very dungeon. Every prisoner sentenced to capital punishment was given the chance to save their own life. They were each locked in this dungeon filled with puzzles and mystical secrets for one hour. If they were unable to make it out, they were killed in the most horrible ways. Historians say that only one person managed to escape this gloomy place. He was a sculptor that reached the heights of the jewel craft. No one else has been able to make it out. The spirits of St. Angelo’s Dungeon now await your arrival. Escape within the hour or your soul will forever walk among them.
2 - 4 Tooley St, London Bridge Experience, London SE1 2SY
2-2 players, 15 minutes, Komnata Quest
This is a 15-minute gameplay prequel to our best selling adventure 'Maze of Hakaina' starting at London at the end of summer 2019. You'll get this game for free when you or . For centuries it has remained hidden; a distant dream, or more appropriately, a nightmare. Lost to time it remained patient, awaiting its next victim. The Maze of Hakaina’s time has now come. An unfortunate boy entered the Maze and awakened the terrible power inside. In the footsteps of ancient samurai warriors, you must cautiously move through the horrible corridors of the Maze to save the boy, or at least, what remains of him. You must hurry. Hakaina, the evil mistress of the Maze, awakens her demons at sunset, and in the dark, they hunt. Only one hour until the sun disappears, and you with it…
2 - 4 Tooley St, London Bridge Experience, London SE1 2SY
4-10 players, 60 minutes, Komnata Quest
The London Bridge Experience, crowned 'Best Guided Tour', is an immersive theatrical experience bringing together history and horror, education and fun. London Tombs, situated beneath London Bridge, has a long history and a sinister past, which you will witness during the show. Hundreds of bodies were uncovered from the plague pit here, so you are surrounded by terrifying, visual references to torture and death. Over the years, many sightings have been made from paranormal investigators. Face your fears, be it evil clowns that will make your blood run cold or confined spaces that will make your hair stand on end. The nesting spiders will try to trap you in their webs and the maniac butcher will definitely want to add you to his impressive collection of limbs that hang around his lair.
104 Tinworth street, SE11 5EQ
2-6 players, 60 minutes, Komnata Quest
The most expensive escape room in London. More than £300.000 of the total budget spent! For centuries it has remained hidden; a distant dream, or more appropriately, nightmare. Lost to time it remained patient, awaiting its next victim. The Maze of Hakaina’s time has now come. An unfortunate boy entered the Maze and awakened the terrible power inside. In the footsteps of ancient samurai warriors, you must cautiously move through the horrible corridors of the Maze to save the boy, or at least, what remains of him. You must hurry. Hakaina, the evil mistress of the Maze, awakens her demons at sunset, and in the dark they hunt. Only one hour until the sun disappears, and you with it…
London, UK
- players, minutes, Komnata Quest
Lady Chastity's Reserve
51 Lavender Gardens
2-5 players, 60 minutes, Lady Chastity's Reserve
Description: Get to the Four Thieves pub in Battersea, help yourself to drink. Your host 'Gabriel' will escort your team to Lady Chastity's room at your chosen time.
Lock'd
B108, 100 Clements Road, London, SE16 4DG
2-5 players, 60 minutes, Lock'd
Description: In London's most exciting beginner friendly escape game, wealthy entrepreneur, scientist and world traveller Neil Morgan has died. And luckily, he’s left his multi-million pound mansion, business empire and life savings to you. The problem is, you’ve only got 60 minutes to find his will before the police arrive and arrest you for trespassing. It's a perfect opportunity to get rich quick on a family outing!
B108, 100 Clements Road, London, SE16 4DG
2-5 players, 60 minutes, Lock'd
Description: In just one hour, the world will be plunged into eternal darkness. And there’s only one person who can stop it. You. The planet’s delicate energy resources are about to run dry. And Professor Richter, the only man with the knowledge to save the world, has disappeared. In true Crystal Maze style, the answer lies in the mysterious crystals the professor left in his lab. The future of humankind is in your hands.
B108, 100 Clements Road, London, SE16 4DG
2-5 players, 60 minutes, Lock'd
Description: In this escape room, the nation needs your help: a unique collection of fine art masterpieces has been sent to London’s top museum for an exhibition. Unfortunately, international super-villain and art collector Mr. Bad has bribed the museum’s security guards to help steal the priceless works of art. The nation is looking to you stop the theft and restore the country’s pride. The ideal treasure hunt for those looking for a different kind of activity in London.
Locked City
Camden Town, London NW1 8QL, United Kingdom
1-5 players, 120 minutes, Locked City
From the bustling market to the quaint streets of Primrose Hill, discover a hidden side to Camden. Explore vibrant street art, elaborate North London architecture and the industrial Camden Lock. Uncover a Banksy and street art from prominent street artists. This 18 clue hunt will challenge the sharpest of minds with a varied and diverse series of cryptic challenges sent via SMS messages. Recharge at a local handpicked pub midway for a refreshing beverage. Easily accessible from Central London, Camden Unlocked begins at Camden Town Underground Station.
Long Acre, West End, London, UK
1-5 players, 120 minutes, Locked City
Explore Covent Garden, solving a trail of cryptic clues sent to your phone via text message, in a treasure hunt-style experience. Discover hidden alleys and secret passages. We guarantee even the most seasoned Londoner will find new secret locations and stories to tell... 19 cryptic clues will guide your team through the heart of the West End and will leave you nestled in a handpicked local pub (optional). The Curse of Covent Garden treasure hunt begins outside Covent Garden Underground station.
London Escaped Ltd
101 Commercial Rd Whitechapel, London E1 1RD
2-4 players, 60 minutes, London Escaped Ltd
Description: The winter came, the wall fell and the army of the dead destroying everything in their path is already approaching the first kingdom of people. Mankind has nothing to do but to prepare for war – not for the throne, the crown, but for the life itself. Will our children see the sunrise after the long night or will the winter swallow you forever?
101 Commercial Rd Whitechapel, London E1 1RD
2-10 players, 60 minutes, London Escaped Ltd
Description: The gift of immortality for many centuries has been the subject of research and aspirations of gifted wizards. But this gift can turn into a curse if it falls into the wrong hands. Order of the Serpent managed to restore the secret of alchemist stone and the Dark Lord is about to rise and gain unprecedented power. The wise and brave students are now the only hope for the school of magic. The conspirators will return in just an hour – will you dare to take the risk and escape in time with the alchemist stone?
101 Commercial Rd Whitechapel, London E1 1RD
2-8 players, 60 minutes, London Escaped Ltd
Description: You live in Milan Italy, in the year 1495. The name of the Master Leonardo Da Vinci is recognised all around the world. Hundreds of students follow him, hoping that the grand inventor will take them on as a student. There are so many enthusiastic followers who want to be at his side, Da Vinci decides the only way to narrow the field is to build a room specifically designed to select only the best candidates from these eager followers. Only the students capable of exiting this room in 60 minutes will be granted the distinction to learn from the master himself!
101 Commercial Rd Whitechapel, London E1 1RD
2-8 players, 60 minutes, London Escaped Ltd
Description: The Prisoner known as The Bloody Elbow. It is the time of the Holy Medieval Inquisition around the 14th century. You have all been accused of witchcraft and imprisoned awaiting your death by the hands of an executioner nicknamed “Bloody Elbow”. He is infamous for his love of using horrifying torture to obtain confession of your crimes, this often leads to a slow and agonising death. If you were lucky, "Bloody Elbow" has left you for a rest between the bouts of torture. This is your chance, you have 60 minutes to escape your hideous dungeon and change your fate forever.
Mind The Game
London, UK
- players, minutes, Mind The Game
Mind the Game
85 Willesden Lane
2-5 players, 60 minutes, Mind the Game
Description: For centuries, people all around the World were trying to create the Eternal Life Serum. A well known scientist was working on a project in his secret laboratory to create the most powerful vaccine ever discovered. It would bring youth, immortality and everlasting happiness to mankind. But sadly it all went wrong... The Prof has disappeared and the serum is unfinished!!! In this state it is extremely dangerous and can lead to a biological disaster. Only YOU can save the World by solving puzzles, hints and clues to find the serum before it reaches the black market. No doubt, this will be a very entertaining and interesting race against time. Good luck! Your time is ticking....
Modern Fables
Second Floor, Regents Studios, Hackney, London, E8 4QN
3-6 players, 60 minutes, Modern Fables
After taking part in a recent group psychological test, Dr Morell has noted something special about your results.... He is eager to meet you all to explain but this must be kept quiet. He has a lock-up in Hackney, in building shared by others trying to keep under the radar. Meet him there. He'll leave his name on the door. Knock and enter. You become The Oracles as you investigate mysteries that have intrigued humankind for centuries. Who built Stone Henge? Just how did those giant heads appear on Easter Island? You'll soon find out what lurks beneath and what this means for the future of our little green and blue planet. But will you ever be the same again knowing what you know?
Second Floor, Regents Studios, Hackney, London, E8 4QN
2-6 players, 60 minutes, Modern Fables
THE ESCAPIST A MYSTERIOUS DISAPPEARANCE AND A RATHER ODD BARMAN WITH A LIKELY STORY. NOTHING TO SEE HERE... A strange mystery with an ambiguous 1920's vibe. Has Lavinia's disappearance got anything to do with the cults her Grandfather used to associate with? Your eerie escape adventure brings you to a once bustling underground bar called ‘The Escapist’, run by the enigmatic Lavinia Carter in Hackney. For along time Lavinia was a leading figure on the New Cross and Deptford arts scene. But now strange happenings and mysterious disappearances mean the bar has been shunned and now Lavinia herself seems to have gone missing. Lavinia does have a habit of taking impromptu trips though… but something does seem different this time. Has her interest in her late grandfather got anything to do with her recent disappearance? Or will she turn up on the backpacker trail sipping a margarita? It’s time to meet with mutual long-term friend Alfie who is trying to get the bar back to it’s former glory while she’s away. Can you figure out what’s been going on? This game can also be personalised to a member of your team for an extra cost. This works well for general surprises, birthdays and any other reason you can think of! Get in touch to find out more.
Second Floor, Regents Studios, Hackney, London, E8 4QN
1-6 players, 2 minutes, Modern Fables
Have you ever wondered what the walls would say if they could really speak? The lives of countless individuals, families and lovers have played out within the secret confines of four walls over the centuries. So many hidden conversations about so many things that range from the mundane to the downright odd.What if you had a way of listening to these voices from across time? Do you think you could uncover the secret? Would you dare?The Remarkable Radmow has this ability - and he has been listening in. Join him to find out what he has been hearing. Can you put together the pieces of a conversational puzzle that have stayed silent for centuries? The Remarkable Radmow invites you to an evening of eerie Halloween mystery at the Cat & Mutton pub on Broadway Market, Hackney on Monday 28th October 2019 at 7.30pm. A free drink* is included in your ticket price. For one night only, join Radmow to listen in on the past and piece together its mystery. Tickets are £25 per person and you can play in groups of 2 or more. There are only a limited number of tickets - make sure you book soon so you don't miss out! Book tickets for your team and join Radmow at the Cat & Mutton. He will lead your experience and divulge the contents of conversation he has learned from the spirit world. It will then be up to you and your team to make sense of these ghostly fragments and help Radmow discover what really went on all that time ago. Teams can be of any size but we recommend 3 - 5 people. *A beer, house wine or house spirit & mixer. Tokens will be provided on the evening.
Second Floor, Regents Studios, Hackney, London, E8 4QN
3-6 players, 60 minutes, Modern Fables
HYPERSOMNIA IDENTITY CRISIS AND INTER-DIMENSIONAL SABOTAGE - WHAT COULD BE SIMPLER? An 80s-tinged sci-fi involving travel to parallel universes where you experience different versions of yourself. The Guardians question the ethics of this. What side are you on? Your dreams have been getting stranger and more vivid lately. In your dreams, you play yourself but there’s something different about you in some way. Something you can’t quite put your finger on. Something unsettling. The past few nights dreaming have also featured a strange symbol that keeps appearing in the strangest of places. One night it might appear as a secret tattoo, another night it might be the pattern of the wallpaper in a house you break into. Of course, you’re used to odd dreams but you broke out into a cold sweat when one night, a card with the very same symbol on it was slipped into your pocket. You didn’t see who left it with you but you have a strong feeling enticing you to investigate... The address on the card is Second Floor, Regents Studios, 8 Andrews Road, London, E8 4QN. What do you do?
Mystery Cube
19 Deer Park Road, Wimbledon, London, SW19 3UX
2-5 players, 60 minutes, Mystery Cube
Description: We are a top secret organization that investigates strange and mysterious cubic phenomena throughout space and time. So secret we can’t tell you our name. Because we don’t even have one. We cannot work alone. We need people with the right skills to help investigate this cube enigma. We cannot say too much about the interior of the Mystery Cube but you have a good chance of success if you are in a team of curious, observant people who enjoy lateral thinking and problem-solving. When people enter the Mystery Cube its energy levels start to fluctuate and we can only keep it stable in space and time for one hour at a time. After that we cannot predict what will happen to the Mystery Cube – with you inside. Therefore you have only 60 minutes to complete your challenge inside the Mystery Cube and escape so good teamwork is essential.
MysteryCube
London, UK
- players, minutes, MysteryCube
No Escape London
3rd floor, 51 Oxford St, Soho, London W1D 2EF, UK
2-4 players, 60 minutes, No Escape London
Mrs. Lovett's shop is doing better than ever. What was the worst pie shop in the whole of London is now booming. Customers pour through the door and her "secret ingredient" is stealing all of your patrons away. You decide to go undercover and find out what makes her pies so special. You meet a stranger who runs the barber shop next door, promising to share the recipe for an appointment with him for the closest shave in town. From the moment you walk in something's not quite right and the door has locked behind you. You have 60 minutes to escape from The Demon Barber of Oxford Street before you become a victim of one of London's favourite serial killers in history.
3rd floor, 51 Oxford St, Soho, London W1D 2EF, UK
2-8 players, 60 minutes, No Escape London
This Dentist hides a terrible secret. You arrive for your appointment only to find yourself trapped! Quickly you notice the clock ticking down with an hour to escape before he "finishes" your appointment...and you.
59 Wentworth St, Spitalfields, London E1 7TD, UK
2-6 players, 60 minutes, No Escape London
An abandoned toy store looms over an otherwise charming village. People tell stories of weird noises and strange happenings, toys found in odd places and children going missing. Nobody has been brave enough to attempt to solve the mysteries of the toy store that is, until you…
59 Wentworth St, Spitalfields, London E1 7TD, UK
2-6 players, 60 minutes, No Escape London
Your specialist team have been hired to investigate the disappearance of the butcher’s daughter. You manage to find the butcher’s 2nd workshop, which those before you knew of but mysteriously went missing before they found its location. You don’t remember how you ended up locked inside. All you know is that you don’t want to be here when the butcher arrives, for fear of a gruesome fate…
Room Escapes UK
3 Herringham Rd, London SE7 8NJ
4-8 players, 60 minutes, Room Escapes UK
Description: You're normally so careful. Or, maybe you've just been lucky up until now. You never thought you'd get caught. And yet, here you are, on your way to Pentonville. Well, you can't have that, can you? Prison orange really doesn't suit you... First step: Stop the van. Second step: Escape. Third step: Retire to the Bahamas. Simple enough, isn't it? Well, let's just hope that luck sees you out. You and your gang have been arrested and found guilty. A life sentence at HM Prison Pentonville awaits you all. Can you stop the van and escape within 60 minutes or will you be trapped forever behind bars?
Sherlock Unlock
49 Skyline Business Village
2-6 players, 60 minutes, Sherlock Unlock
Description: Use your powers of deduction and work together to escape the room, before your time runs out! Your team will find a series of clues concealed in our mysterious escape rooms. Solve the puzzles, riddles, and brain teasers to make your great escape!
Sherlock: The Game Is Now
Ground Floor, West 12 Shopping Centre, Shepherd's Bush, London, London, GB
2-18 players, minutes, Sherlock: The Game Is Now
Sherlock: The Official Live Game is a 100-minute immersive escape game from the creators of the hit TV series Rates From Adult 18+: £35.00 Child 10-17 years old (must be accompanied by an adult): £28.00 Concession: £30.00 2 to 3 players Concessionary rate for: NHS staff Visitors with Accessibility requirements Armed Forces Students Seniors 60+ Emergency Services Please bring relevant ID Duration 100 minutes About Play the detective as you travel through the worlds and environments from the show and enjoy new original content from Benedict Cumberbatch, Martin Freeman, Andrew Scott and more. Do you have what it takes to step into the shoes of the great detective? Please note: Sherlock is a game for 2 or more people. If your team is less than 4 players, you may be grouped up with other players. If you would like to guarantee you aren't joined by any other groups, please book the Private Experience. Unfortunately, the game cannot be played by only one person.
Ground Floor, West 12 Shopping Centre, Shepherd's Bush, London, London, GB
2-18 players, minutes, Sherlock: The Game Is Now
Sherlock: The Official Live Game is a 100-minute immersive escape game from the creators of the hit TV series Rates From Adult 18+: £35.00 Child 10-17 years old: £28.00 (must be accompanied by an adult) Concession: £30.00 2 to 3 players Concessionary rate for: NHS staff Visitors with Accessibility requirements Armed Forces Students Seniors 60+ Emergency Services Please bring relevant ID Duration 100 minutes About Play the detective as you travel through the worlds and environments from the show and enjoy new original content from Benedict Cumberbatch, Martin Freeman, Andrew Scott and more. Do you have what it takes to step into the shoes of the great detective? Please note: Sherlock is a game for 2 or more people. If your team is less than 4 players, you may be grouped up with other players. If you would like to guarantee you aren't joined by any other groups, please book the Private Experience. Unfortunately, the game cannot be played by only one person.
Ground Floor, West 12 Shopping Centre, Shepherd's Bush, London, London, GB
- players, minutes, Sherlock: The Game Is Now
Sherlock: The Official Live Game is a 100-minute immersive escape game from the creators of the hit TV series Rates Check out special prices on the event's availability! Dates Special Activities: Mother's Day Afternoon Tea and Game Package: 21st & 22nd of March Ongoing Packages: Afternoon Tea VIP Package Duration 100 minutes About Play the detective as you travel through the worlds and environments from the show and enjoy new original content from Benedict Cumberbatch, Martin Freeman, Andrew Scott and more. Do you have what it takes to step into the shoes of the great detective?
Ground Floor, West 12 Shopping Centre, Shepherd's Bush, London, London, GB
-6 players, minutes, Sherlock: The Game Is Now
Enjoy a very special Afternoon Tea! Rates Classic Afternoon Tea: £40 per person Detective’s Tipple Afternoon Tea: £45 per person 10 years + Duration 90 minutes approx. About Our Classic Afternoon Tea includes sandwiches, scones, sweet treats and tea or coffee of your choice plus a mini mystery. Our Detective’s Tipple Afternoon Tea includes sandwiches, scones, sweet treats and tea or coffee of your choice plus a mini mystery and your choice of Prosecco, Draft Beer or Seedlip and Tonic. Please note: Unfortunately, we are not peanut or nut-free. Example menu - Classic Afternoon tea A selection of freshly prepared finger sandwiches, buttered scones with clotted cream and jam followed by a variety of home-made cakes and sweet delights. Served with your choice of refreshing tea or freshly brewed coffee. Freshly Prepared Savouries Pastrami with slice of gherkin burger with tomato, bread, mustard, and mayo sauce Pretzel with chives, cream cheese, and fresh salmon Ham and cheese finger sandwich Cucumber and cream cheese finger sandwich Stilton and leek muffin with walnut Assortment of mini Homemade Cakes & Tarts Lemon tart with meringue Red choux with vanilla creme patissiere and raspberry coulis Chocolate cupcake Sable breton with cream cheese Plain, freshly baked scone with clotted cream and jam
Ground Floor, West 12 Shopping Centre, Shepherd's Bush, London, London, GB
- players, minutes, Sherlock: The Game Is Now
Sherlock: The Official Live Game is a 100-minute immersive escape game from the creators of the hit TV series Rates From 2 Adults: £130 3 Adults: £135 4 Adults: £165 5 Adults: £200 6 Adults: £235 Adults must be 18+ years old Concession/Children: £35 Family Ticket:£150 - £180 Must include 1 adult and min. 2 children Concessionary rate for: NHS staff Visitors with Accessibility requirements Armed Forces Students Seniors 60+ Emergency Services Please bring relevant ID Duration 100 minutes About Play the detective as you travel through the worlds and environments from the show and enjoy new original content from Benedict Cumberbatch, Martin Freeman, Andrew Scott and more. Do you have what it takes to step into the shoes of the great detective?
Ground Floor, West 12 Shopping Centre, Shepherd's Bush, London, London, GB
- players, minutes, Sherlock: The Game Is Now
The Mind Palace is a private cocktail club for the curious. Join us for an immersive cocktail experience to die for. Rates Adult: £30.00 (18+) Duration 90 minutes approx. About Join us for an immersive cocktail experience to die for. Solve the case. Find the ingredients. Succeed and drink to your success, fail and this mistake may be your last. Sebastian Moran, Moriarty’s right-hand man, has brought you to The Mind Palace to test you. Can you defeat his maniacal mind and make the perfect cocktail? Or will you submit to his wiles and make the drink that will end your life. Tickets must be purchased in advance. Your experience will include: Welcome drink A set of three cases to solve Your own Crystal Head Vodka cocktail creation
Ground Floor, West 12 Shopping Centre, Shepherd's Bush, London, London, GB
-12 players, minutes, Sherlock: The Game Is Now
Sherlock: The Official Live Game is a 100-minute immersive escape game from the creators of the hit TV series Rates Check out special prices on the event's availability! Dates Special Activities: Mother's Day Afternoon Tea and Game Package: 21st & 22nd of March Ongoing Packages: Afternoon Tea VIP Package Duration 100 minutes About Play the detective as you travel through the worlds and environments from the show and enjoy new original content from Benedict Cumberbatch, Martin Freeman, Andrew Scott and more. Do you have what it takes to step into the shoes of the great detective?
Ground Floor, West 12 Shopping Centre, Shepherd's Bush, London, London, GB
- players, minutes, Sherlock: The Game Is Now
GROUP BOOKINGS About Sherlock: The Official Live Game is a unique adventure combining immersive experience, escape game and a fully themed bar which makes it the ideal venue for everything from celebrations, team socials, networking, team building or simply a night out for a group of friends looking for a break from the ordinary. Open Tuesday to Sunday from 10am until late, we have all the components you need for an unforgettable experience with exclusive areas available to book for 12-150 guests. Your dedicated Events Manager will take the stress out of bringing your event concept to life - and with food and drinks packages along with exclusive hire options, the adventure can keep going! Find out more by emailing info@thegameisnow.com or calling us today on 0208 1300021.
Ground Floor, West 12 Shopping Centre, Shepherd's Bush, London, London, GB
-18 players, minutes, Sherlock: The Game Is Now
Sherlock: The Official Live Game is a 100-minute immersive escape game from the creators of the hit TV series Rates From Adult 18+: £35.00 Child: £28.00 10-17 year olds (must be accompanied by an adult) Concession: £30.00 Family ticket (min 4 players - must include 1 adult + 3-5 children or 2 adults + 2-4 children): £28.75 (per person) Concessionary rate for: NHS staff Visitors with Accessibility requirements Armed Forces Students Seniors 60+ Emergency Services Please bring relevant ID Duration 100 minutes About Play the detective as you travel through the worlds and environments from the show and enjoy new original content from Benedict Cumberbatch, Martin Freeman, Andrew Scott and more. Do you have what it takes to step into the shoes of the great detective?
The Game is Now
3-5 Rockley Rd Hammersmith, London W14 0DJ
4-6 players, 100 minutes, The Game is Now
Description: London needs Sherlock. Instead, it has you. Sherlock is absent. As a rash of break-ins ripple across the capital, one thing is clear: his brilliance is required. Mycroft Holmes has put out the call. The Network seeks recruits: volunteers with sharp eyes, keen wits and a hunger for adventure. Can you step into the shoes of the legendary detective? Good luck: The Game Is Now.
The Grid
Neosight HQ, 2 Robinson Road London, United Kingdom SE1 8BU
2-8 players, 90 minutes, The Grid
Description: Join a secret undercover operation to learn and operate Artificial Intelligence tools, drink futuristic sci-fi potions (yes, cocktails!) and eventually defeat the system for the betterment of humanity's future. On arriving at Neosight, the AI corp's HQ, you'll not only scramble your brain with various puzzles and rooms, you'll be helping to scramble the system in a bid to defend humanity against machines. Keep your wits about you and stay undercover. You never know who (or what) you might come across.
Time Run
9-15 Helmsley Place
3-5 players, 60 minutes, Time Run
Description: Time is complex: a mesh of constants and variables. Some points in history are, of course, fixed – but others are permanently in flux, easily disturbed from their rightful position. When Luna Fox first discovered time travel, she quickly realised something was awry. As she delved further it began to become apparent: some objects bear down upon the weave of time, distorting it with the weight of their power. These artefacts are mysterious, exciting – possibly even dangerous. Some you may remember from folklore or myth: rest assured, many are fictional – but others are most certainly real. Luna and her assistant, Babbage, need your help to secure these objects – to safeguard them from nefarious forces.
9-15 Helmsley Place
- players, minutes, Time Run
ZAPspace
369 High St, London E15 4QZ
3-5 players, 60 minutes, ZAPspace
Description: A simple and plain brain-teaser made of junkyard-recycled stuff. Plus, some high technological stuff like a TESLA wave generator, created from an old speaker, that will teach you how frequencies interact to create beautiful patterns.
clueQuest
clueQuest Ltd. 169-171 Caledonian Road London, N1 0SL
3-5 players, 60 minutes, clueQuest
Description: Professor BlackSheep, Mr Q's arch nemesis is planning a plot against all clueQuest agents. The Professor is working on his plan for years now to overtake the whole world, and control (wo)mankind forever. We need all our agents to return to cQ HQ, to stop the Professor from succeeding with his evil plan.
clueQuest Ltd. 169-171 Caledonian Road London, N1 0SL
3-5 players, 60 minutes, clueQuest
Description: We can't really say too much about the room - or rooms, that is part of the mystery - without spoiling the experience but in PLAN52 you get the chance to prove your skills to Mr Q by identifying a double agent. He really likes to put his wannabe agents under pressure, so be prepared for everything.
clueQuest Ltd. 169-171 Caledonian Road London, N1 0SL
2-5 players, 60 minutes, clueQuest
Description: Professor BlackSheep is back again to destroy humankind as we know it, and turn every single member into a sheep with his vicious SheepMutator device. It is upon Mr Q and his best clueQuest agents to stop the Professor from succeeding in his mission to rule the World
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