Escape Rooms in Nottingham, England
There are 20 escape rooms near Nottingham, England.
Cave Escape
63 Mansfield Road, Nottingham, Nottinghamshire, NG1 3FN
3-6 players, 60 minutes, Cave Escape
MONUMENTS is based on the true story of the brave and relentless Monuments Men and Women of World War II. Full of unique puzzles, twists and turns, your mission is to repatriate the plunder that was stolen from private collections, museums and galleries and hidden in secret underground depositories, unknown to the allied forces. Some of the greatest treasures on Earth, historical and religious artefacts, gold and innumerable works of art of inestimable value must be recovered and returned to their rightful homes.IMPORTANT NOTICE - This game has limited head height in many areas. Those above 6ft 3 may wish to wear a hemet which we will provide. Sensible footwear is essential for this game due to uneven cave flooring. Players will not be allowed to play wearing unsuitable footwear!
63 Mansfield Road, Nottingham, Nottinghamshire, NG1 3FN
2-5 players, 60 minutes, Cave Escape
You have been called upon by Professor Abraham Van Helsing, the noted Dutch Metaphysician and his former student, Dr. John Seward who's patient, the aristocrat - Lucy Westenra, is presenting a series of bizarre symptoms. She seems to be drawn under the power of an unknown force which yolks her strength, day by day. What is causing her decline and could it be in some way connected to the eery appearance of the deserted ship upon Whitby's shore? Only you can find the truth!
Cryptology
107 Upper Parliament Street Nottingham NG1 6LA
3-6 players, 60 minutes, Cryptology
Description: Dr. Lucy Dee set about attempting to conquer the art of lucid dreaming. She has become lost in her own dreamscape and we have asked you, and your esteemed colleagues, to unravel her troubles and step into her shoes… or should we say head?
Your team must navigate through her dreams and unlock and find the Dream Keys to help recover Lucy from The Void.
You tune into her brainwaves and enter freefall, the world around you has morphed into view. All has become random and uncontrollable, will you rescue Lucy from her thoughts so she is able to finish her milestone research?
It’s time for a nap of epic proportions.
107 Upper Parliament Street Nottingham NG1 6LA
2-7 players, 60 minutes, Cryptology
Description: After years of planning and excavations the tomb of the nefarious Ramses has finally been unearthed. But this is no tomb full of traps; it is a peerless conundrum full of strange machinations.
If you could manage to extract the three ancient relics rumoured to rest here you would become part of history, but you are not the only ones on the trail…
Your foreheads are drenched and the air is taut with fear. There is not much time for you to act before the unscruplious treasure hunters cross the desert and bury you alive just to claim the glory for themselves.
Will you lay your hands upon the relics of the past? And will you even be able to escape before the glocks are pointed to your heads? Your hourglass is running low…
107 Upper Parliament Street Nottingham NG1 6LA
2-6 players, 60 minutes, Cryptology
Description: It was an offer you couldn’t refuse! You and your team have been selected to take part in a legendary Cypherdyne interview. A challenging and disarming hour long test that is rumoured to not just separate the wheat from the chaff but discard the chaff entirely.
Unsure what to expect, the promise of a great job in this dire economy is enough for you to face whatever challenge the CEO has set for you, your career may be about to explode with opportunity! The bright lights are clinical, the desk pristine, but something is odd… this isn’t just an office. Can you become part of Cypherdyne’s elite security team? Or will you bomb and be swept aside just before the next candidates arrive?
Escapologic
21-23 Castle Gate Nottingham NG1 7AQ England
2-5 players, 60 minutes, Escapologic
Description: Your team are students at a prestigious university under the tutelage of the eccentric history professor, Dr. John Little. Last he told you, he was close to finding the true location of Robin Hood's grave. The professor was found trespassing on the site, looking for evidence of the grave and has been arrested.
Go down to the site, find Robin's grave, bring evidence back up to the surface and stop them destroying history!
21-23 Castle Gate Nottingham NG1 7AQ England
2-5 players, 60 minutes, Escapologic
Description: The machinery breathes in the stillness of the laboratory. Bubbles rise in a mysterious green liquid. Cogs tick and gears clank, feasting on the frightened air... What happened here? Why has the previous occupant of the room left in such a hurry?
As your eyes grow used to the dusty light, you make out discarded pieces of arcane mechanisms. There has to be a pattern, a code, something to show you the way...
21-23 Castle Gate Nottingham NG1 7AQ England
2-5 players, 60 minutes, Escapologic
Description: Five very different criminals were brought together to accomplish the impossible, break into the high-security vault underneath Scelus Bank and steal whatever is inside. The operation did not go according to plan and the five have found themselves in police custody, on the run or even worse, dead! Were they set up by the mysterious leader known as Xander and if so, to what end?
Now is your chance to assemble a crack team of your fellow criminals and take on the most heart-stopping heist in history. Will you crack under the intense pressure or will you escape before the police turn up?
21-23 Castle Gate Nottingham NG1 7AQ England
2-5 players, 60 minutes, Escapologic
Description: An Englishman's home is his castle. Or his curio if he's a treasure hunter who's spent a lifetime collecting trinkets from all four corners of the globe. Alexander Curio was a true eccentric. A legendary explorer who left no stone unturned in his search for gems and gimcracks. To him, life was a gamble, with fate to be decided on a whim or a flip of a coin. A mysterious loner who loved to raise the stakes until they could be raised no higher.
Alexander's life was one big puzzle. Only a select few ever got beyond his front door. You're about to join their exclusive ranks. At first glance, Curio looks like the home of an explorer whose passion for chasing treasures has taken him from the Thames to Timbuktu. But the clue lies in the name. Secrets lie within her seemingly innocent walls and trinkets hold the key to untold riches. Fortune favors the brave but riches come at a price.
21-23 Castle Gate Nottingham NG1 7AQ England
2-5 players, 60 minutes, Escapologic
Description: Anna and Max have the kind of relationship everyone pretends to find annoying. But really, their friends are just a little bit jealous. Because you can see how much these two people are meant to be together. They just - fit. Anna is daring and inquisitive, Max is sensible. She encourages him to try new things. He stops her from doing stupid stuff. Usually. But not today.
Maybe it's the sunshine. Maybe it's the wine. Because today, when Anna finds a randomly-unlocked shutter on a random side street, Max isn't quick enough to persuade her not to go inside. His mind is on the picnic they've just had, the kisses they've shared. So what if Anna is intent on seeking out some new dark and gloomy pace to scare him with. It's just Anna being Anna, right? This is why he loves her. It's just an adventure. A dare. It'll be OK.
And then the shutter bangs down, and everything is very far from OK.
21-23 Castle Gate Nottingham NG1 7AQ England
2-5 players, 60 minutes, Escapologic
Description: A tragic loss. A happy family destroyed. A desperate man, irresistibly drawn to dark forces. As the door slams shut behind you, you're trapped in the world of Eli Howitz, an enigmatic figure whose gut-wrenching story pervades every millimeter of the room.
Just what happened in Eli's toy shop? How much truth is there in the police report? With the clock inexorably marking off the seconds and minutes of your nightmare, you only have limited time to find out what really happened in Eli's shop. Track down the horrifying puzzles that will bring you one step closer to freedom. And get the hell out of there, before the room claims you as its own.
21-23 Castle Gate Nottingham NG1 7AQ England
2-5 players, 60 minutes, Escapologic
Description: The door creaks closed. In the pale light of your lantern, abandoned skeletons cast terrifying shadows on the walls. Frantically, you open your dusty satchel, praying for answers. Could this be all that remains of legendary explorer Crispin Sheppard, who mysteriously vanished all those years ago?
Rumors of an ancient curse shroud the stones of this pitch-black tomb. You're sure this is where the treasure is buried. But now you're all alone in the dark - and in the cold air of the crypt, something primeval is stirring...
21-23 Castle Gate Nottingham NG1 7AQ England
2-5 players, 60 minutes, Escapologic
Description: Alma City has just been hit by an earthquake. There’s panic on the streets. Chaos and devastation. Buildings are collapsing. Fires are raging. People are screaming. Cars are crashing.
Your team is the disaster cleanup crew. You have one hour to save billions of pounds of chemical research from the Edward Palamate Institute. Stabilize the systems. Save the priceless chemical sample. Get out before the contents of your cryogenic case disperse and it’s all over.
Logiclock
6 Trinity Walk, Nottingham NG1 2AN, UK
3-5 players, 60 minutes, Logiclock
You’ll enter Professor E.’s room. Professor E. had to go very quickly and without attracting attention. He had to leave so fast he couldn’t find somebody who could continue his work. There are lots of candidates but he needs the best of the best. The Professor asked Mrs. Taylor, his assistant for help.
In order to prove your skills you have one thing to do: Escape from Professor E.’s room.
6 Trinity Walk, Nottingham NG1 2AN, UK
3-5 players, 60 minutes, Logiclock
There has been a secret pirate house discovered in the heart of Nottingham which is full of treasures. Many people have tried to acquire the treasures, however the pirates have always caught them during the mischief and threw them into prison. Up until now, no one has left the pirate shelter alive. The time has come for anyone to outsmart the pirates's leery mentality. What do you need in order to find the final key to escape? Common sense, communication and teamwork.
6 Trinity Walk, Nottingham NG1 2AN, UK
3-5 players, 60 minutes, Logiclock
We are in Sicily, in the villa of the Sicilian mafia, where 4 mafia bosses hold their meetings.
You are the secret team of the British Spy Agency. You've only got 60 minutes to reveal all plans of the mafia bosses and escape from the villa using only your mind, logic and common sense.
But be very careful, the mafia is very dangerous and if they catch you we can't guarantee your safety....
6 Trinity Walk, Nottingham NG1 2AN, UK
3-5 players, 60 minutes, Logiclock
Description: You’ll enter Professor E.’s room. Professor E. had to go very quickly and without attracting attention. He had to leave so fast he couldn’t find somebody who could continue his work. There are lots of candidates but he needs the best of the best. The Professor asked Mrs. Taylor, his assistant for help.
In order to prove your skills you have one thing to do: Escape from Professor E.’s room.
iLocked
Marco Island, Huntingdon Street, NG1 1AR
3-5 players, 60 minutes, iLocked
Description: Find yourselves into combat on a submarine. You’ll need to become familiar with the main features of the vessel. You will have the opportunity to use a periscope with a built-in Oculus Rift virtual reality headset, operate the command centre, and inspect the submarine’s nuclear reactor.
This is a demanding game, with real suits and hardware. You will see many dials and buttons. Battleship is suitable for mixed-gender teams, and requires you to make the right decisions. It’s a great way to bring people closer together and develop teamwork.
Marco Island, Huntingdon Street, NG1 1AR
2-6 players, 60 minutes, iLocked
Description: In the hot sands of the Egyptian desert, another pyramid has been discovered, and intrepid researchers are descending for the first time into the burial chambers, which no one has seen for nearly 3,000 years. Watch out! The ancient Egyptians took care to defend their tombs against raiders, setting numerous traps and riddles.
In ‘The Mummy’, players get the chance to be adventurers, trying to unravel the secrets of Egyptian papyri, escape the curse of an ancient pharaoh, and avoid being crushed by the pyramid's moving walls.
Marco Island, Huntingdon Street, NG1 1AR
4-8 players, 60 minutes, iLocked
Description: Alien escape room sends teams into the future, to the year 2224. Players are astronauts flying a spaceship back to Earth from the planet Next. Suddenly, the ship’s self-destruct system reports unknown biomaterial. Aliens!
Players have to get rid of them, but it won’t be easy. How can disaster be averted? Players have to race through the spaceship's numerous modules, where they will find lots of things to investigate. Will they be able to use the space technology correctly? That depends on whether they can fight off the invading aliens. Players have just one hour to get out.