Escape Rooms in Sydney, NSW
There are 44 escape rooms near Sydney, NSW.
Escape Hunt
Level 4, 393 George Street Sydney, NSW 2000 Australia
- players, minutes, Escape Hunt
Level 4, 393 George Street Sydney, NSW 2000 Australia
- players, minutes, Escape Hunt
Level 4, 393 George Street Sydney, NSW 2000 Australia
- players, minutes, Escape Hunt
Level 4, 393 George Street Sydney, NSW 2000 Australia
- players, minutes, Escape Hunt
Level 4, 393 George Street Sydney, NSW 2000 Australia
- players, minutes, Escape Hunt
Exitus Escape Room
22 The Promenade, Sydney NSW 2000
2-6 players, 50 minutes, Exitus Escape Room
Description: You’ve been kidnapped and chained up. You can smell the fear in the room. How did this happen? Why did you end up here? There’s a severed hand on a plate. You might be next. Now is not the time to be afraid. Now is the time to make your escape.
22 The Promenade, Sydney NSW 2000
2-6 players, 50 minutes, Exitus Escape Room
Description: One night you dream of a stroll with your friends through an enchanted garden. It all seems too good to be true. And then it dawns on you. This is not a dream. You are all trapped. You need to get out before you are trapped forever in the garden.
22 The Promenade, Sydney NSW 2000
2-6 players, 50 minutes, Exitus Escape Room
Description: You've landed the location of a huge swag of cash through your underground network. The only problem? It's under high security in the casino. It's a race against the clock to cop your claim before the cops claim you.
Mission Escape Pitt St
332 Pitt St | Level 2, Suite 202, Sydney, New South Wales 2000, Australia
- players, minutes, Mission Escape Pitt St
332 Pitt St | Level 2, Suite 202, Sydney, New South Wales 2000, Australia
- players, minutes, Mission Escape Pitt St
332 Pitt St | Level 2, Suite 202, Sydney, New South Wales 2000, Australia
- players, minutes, Mission Escape Pitt St
332 Pitt St | Level 2, Suite 202, Sydney, New South Wales 2000, Australia
- players, minutes, Mission Escape Pitt St
332 Pitt St | Level 2, Suite 202, Sydney, New South Wales 2000, Australia
- players, minutes, Mission Escape Pitt St
332 Pitt St | Level 2, Suite 202, Sydney, New South Wales 2000, Australia
- players, minutes, Mission Escape Pitt St
Mission Sydney
Level 2, 332-336 Pitt St, Fortuna House, Sydney
3-6 players, 80 minutes, Mission Sydney
Description: While shopping at a Sunday market, you come across a widow trying to sell her husband’s belongings. Out of curiosity, you start up a conversation with her.
Her husband was once offered a highly paid job as a worker in a remote mine. One day he returned from the mine with a purple crystal and quit his job. Years later, he fell ill and passed away, leaving a diary and a voice recorder among his belongings. His wife decided to sell them along with the crystal to make some money.
Seeing the crystal’s value, you purchase all the items and conduct research. You discover that this kind of crystal is extremely rare and was mined by an ancient underground civilization. The people and its ruler have vanished from record and no crystals have been found ever since.
Driven by your curiosity, you travel to the mine he worked, hoping to find more crystals and uncover the mystery of The Lost Mine.
Level 2, 332-336 Pitt St, Fortuna House, Sydney
4-9 players, 80 minutes, Mission Sydney
Description: Dr. M is a renowned chemist. His son, on the other hand, only has eyes for astronomy. Undeterred, Dr. M tries to shape his son into a chemist as outstanding as himself. He imparts his heir with the totality of his knowledge while forcing him to take courses in chemistry. Eventually, his son can no longer handle the pressure and commits suicide to avoid a life he doesn’t want.
Since the loss of his son, Dr. M’s grasp on reality slips further and further until he starts experimenting on living people. Unfortunately for you and your friends, you’ve awoken in a room after a drug-induced coma and Dr. M is aiming to make you his next experiment…Dr.M will be back in 80 mins, can you guys escape the fate of becoming laboratory rats?
Level 2, 332-336 Pitt St, Fortuna House, Sydney
2-6 players, 60 minutes, Mission Sydney
Description: It’s a stormy night when you and a friend stumble upon a gloomy castle. You intend to use it as cover from the rain, but after entering, the door behind you creaks closed and can’t be opened. Suddenly, you’re transported to the middle ages and the clock is ticking…can you guys solve the mystery and escape the supernatural castle?
Level 2, 332-336 Pitt St, Fortuna House, Sydney
2-6 players, 75 minutes, Mission Sydney
Description: You are Matt – a member of an assassin syndicate. Your superior James is one of the syndicate’s highest ranking members. James is currently in hiding from the police.
One day, you receive an unmarked letter in the mail. The letter’s message is simple:
“I have kidnapped your family. They are safe, but not for long. If you ever want to see them again, go to level 2 of this hotel and ……”
You pack your bags in a hurry and set off for the hotel. On the way, you contact the most trustworthy member of the syndicate – David – and ask him for help identifying the kidnapper. He agrees to help you behind the scenes. You are now arriving the hotel, ready to do anything to save your family.
Next Level Escape
23 O'Connell St, Sydney NSW 2000, Australia
2-14 players, 75 minutes, Next Level Escape
You and your group of nerds... uh, literary adventurers, find yourselves trapped in the world of literature. Journey through various worlds to escape before the clock strikes midnight, or risk becoming a story yourselves!
23 O'Connell St, Sydney NSW 2000, Australia
2-8 players, 75 minutes, Next Level Escape
Your team of investigators has been conscripted by the FBI to investigate an alien artefact they discovered. Sure, the artefact is doing strange things, but you'll have a non-malevolent AI to help you out. What could possibly go wrong?
23 O'Connell St, Sydney NSW 2000, Australia
4-6 players, 75 minutes, Next Level Escape
The greatest game of the century is back and you have a chance to compete for fame and fortune! Your group will be divided into two teams, Red and Blue - which team will go down in the hall of fame, and which will be resigned to obscurity forever?IT'S TIME TO PLAY THE GAME!
The Enigma Room
Suite 602, Level 6, 262 Pitt Street Sydney, NSW 2000
2-6 players, 60 minutes, The Enigma Room
Description: A woman in a coma. No name, no identity. Condition deteriorating, time running out. To save her, you and your team must travel deep into her consciousness and relive her memories. Experience the joys of her past, and you may just save her future. But be quick, otherwise you might find yourself as nothing but another memory...
Suite 602, Level 6, 262 Pitt Street Sydney, NSW 2000
2-6 players, 60 minutes, The Enigma Room
Description: Doctor Disaster, the dastardly dictator of the small but rich island nation of Genoda has built a missile facility away from prying eyes on the dark side of the moon, and is now holding the world to ransom! While world governments scramble in response, you and your team have stumbled across a message smuggled out by an insider giving you access to the launch facility, right here in Sydney! But time’s running out - you only have an hour left to find your way to the control panel and save the world! Oh, and after that you may want to think about getting out alive.
The Escape Hunt Experience Sydney
393 George St | Level 4, Sydney, New South Wales 2000, Australia
1- players, minutes, The Escape Hunt Experience Sydney
393 George St | Level 4, Sydney, New South Wales 2000, Australia
2-5 players, 60 minutes, The Escape Hunt Experience Sydney
Description: The entire gold coin stash of The Rock’s largest workers’ cottage has been stolen! As world famous detectives, use your keen eye, logic and quick thinking as a team to solve the mystery in an hour before the thief disappears forever! Pit yourself against other detectives to solve this crime the fastest and beat the record time!
Two Robbery in the Cottage rooms are available so you can play head to head against your friends to see who can escape first!
After the game, you can relax in Escape Hunt's comfortable lounge for complimentary refreshments as well as dress up in historical detectives outfits for your own special photoshoot.
393 George St | Level 4, Sydney, New South Wales 2000, Australia
2-5 players, 60 minutes, The Escape Hunt Experience Sydney
Description: The Captain is being blackmailed. As world famous detectives, use your keen eye, logic and quick thinking as a team to solve the mystery in an hour before the Captain’s reputation and marriage is ruined. Pit yourself against other detectives to solve this crime the fastest and beat the record time!
Two Extortion int the Dockyard rooms are available so you can play head to head against your friends to see who can escape first!
After the game, you can relax in Escape Hunt's comfortable lounge for complimentary refreshments as well as dress up in historical detectives outfits for your own special photoshoot.
393 George St | Level 4, Sydney, New South Wales 2000, Australia
1- players, minutes, The Escape Hunt Experience Sydney
393 George St | Level 4, Sydney, New South Wales 2000, Australia
1-5 players, 60 minutes, The Escape Hunt Experience Sydney
Description: Your mission as Australian Secret Service Agents, is to investigate the disappearance of the Prime Minister, Harold Holt. You’ve got an hour to cross the city to meet your informant and get the intel while evading the assassin!
Two Secret Service Mission rooms are available so you can play head to head against your friends to see who can escape first!
After the game, you can relax in Escape Hunt's comfortable lounge for complimentary refreshments as well as dress up in historical detectives outfits for your own special photoshoot.
393 George St | Level 4, Sydney, New South Wales 2000, Australia
1-5 players, 60 minutes, The Escape Hunt Experience Sydney
Description: Assassin in the Pub is a very ADVANCED game, recommended for people who have played escape rooms before.
Bruhn, a fugitive Melbourne gangster fled to Sydney 8 months ago with his razor gang. The gang terrorises freelance prostitutes, drug peddlers and sly-groggers unallied to other gangs. Victims would be slashed about the face and body with a razor if they refused to hand over their money.
You and your team as world famous detectives have been tasked to find the assassin. You’ve been sent an anonymous note which reads as follows.
“The Fifty-Fifty Pub holds the answer to Bruhn if you prove worthy of your reputation.
Good Samaritan”.
The Fifty-Fifty Pub is a seedy dance hall and sly-grog and cocaine palace. As the Pub is popular with prominent members of Society, actors and actresses and is known to be under the protection of corrupt police, you can’t risk anyone knowing you’re investigating the Pub. You only have an hour to figure out who the assassin is before the Pub opens!
Two Assassin in the Pub rooms are available so you can play head to head against your friends to see who can escape first!
After the game, you can relax in Escape Hunt's comfortable lounge for complimentary refreshments as well as dress up in historical detectives outfits for your own special photoshoot.
Virtual Reality Rooms
484 Kent St Sydney NSW 2000
2-6 players, 60 minutes, Virtual Reality Rooms
Description: A serial killer known as the Silent Man has kidnapped a child and keeps her at an unknown location. He was apprehended but a deadly brain disease has put him into a coma. Now You and your team of cyber – detectives has to enter Silent Man’s mind to discover a key memory, which will disclose the location of the kidnapped child.
484 Kent St Sydney NSW 2000
2-6 players, 60 minutes, Virtual Reality Rooms
Description: A black hole is devouring and entering our galaxy through a dark portal. You and your super team will teleport into Eden space station using the latest technology. The team will be equipped with special space suits that provide 60 minutes of oxygen and many abilities. You and your team need to work out how to use your suits and solve the challenges that cross your paths. Fly in zero gravity, destroy enemies with a laser and move illusory objects using telekinesis to close the dark portal and save Earth.