Assassin’s Code
Mystery Room
422 Dundas Street West, Toronto M5T 1G7
4-10 players
Duration: 60 minutes
Difficulty: 2/4

Description: Alex’s fiancée left a letter for Alex asking him to go to the hotel where they first met. He went to the hotel and got a phone call that his fiancée was kidnapped. The kidnappers demanded that Alex buy biological and chemical weapons from a mad scientist and that he then kill the mad scientist who is controlling the weapons (across the hallway) . Is Alex able to save his fiancée and complete the task? Are they be able to avoid a complete disaster? A complex puzzle and a suspicious drama is waiting for you to crack at your next Mystery Room.

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