After spending any amount of time in the Escape Room hobby, you’ll soon discover that certain room themes repeat. Multiple establishments often have rooms with similar themes but offer unique experiences. The rooms are never exactly the same in any way. One such repeating theme is the “Egyptian” theme. And what’s not to like about this theme? Just thinking about ancient Egypt immediately calls to mind things like cryptic hieroglyphics, spooky tombs, mysterious pyramids, and mystical forces. So we learned that Legends Escape Rooms in Brandon, FL was opening just such a room, we knew we had to do it!
The Good
Immediately upon entering this room you’ll be transported to an Egyptian dig site the likes of which we had never experienced before. One cannot say enough about the excellent production value of this room. Everything from puzzles, to fixtures, to decoration serves to maintain the illusion that you’re really rushing to avoid Anubis’ vengeful wrath! It’s actually true that the Junkies were trying their hand at escaping the other rooms at Legends Escape Rooms while Revenge of Anubis was under construction. While none of us was privy to the construction plans/details, I can still confidently say that a TON of work went into this room. Passing glances of work in progress and the occasional cacophony of construction sounds all bear witness to the owner’s blood, sweat, and tears that went into this room.
We have collectively done well over 400+ rooms. So it’s a rare and pleasant thing when we come across a type of puzzle that we’ve never seen before. The uniqueness of the puzzles in this room will be sure to challenge even the most well seasoned of escape teams.
As soon as you think you’re approaching the end of this room, you’ll be wrong! This room keeps on giving. There is fun around every corner. And without giving any spoilers, I’d like to offer an observation I’ve made after doing as many rooms as I have. Whenever you have a room that contains other hidden rooms, these rooms tend to be very linear when it comes to the puzzle progression. What this means is that puzzles are often confined to the room in which they are found or solved. There are a few rooms that buck this trend and require you to carry completed (or half completed) puzzles, clues, or riddles-in-progress with you as you progress through the room. I am happy to report that Revenge of Anubis was the latter type of room. This kind of puzzle structure is infinitely more fun.
You and your team will definitely need to stay sharp throughout this room’s duration. As you’ll see below, this room difficulty is rated as a 5+ (out of a 1-5 scale). For the Junkies, the room’s difficulty was a juicy promise that I am glad to report was kept.
Room difficulty can be a fickle friend. It can crush your confidence or fulfill your quest for inner joy. The satisfaction that comes with solving really difficult puzzles is a unique feeling.