The space is immersive with some very impressive “machines” but the story leaves much to be desired and the puzzles are just so-so. The room is pretty easy and would be good for beginners, but enthusiasts might find the puzzles too straight forward. Like most of the new 60out rooms, this is more of an “experience” that you get prompted to walk through with relative ease, rather than a challenging, puzzle-heavy room where you actually have to allocate a lot of teamwork and brainpower to solve.
It was a single room space almost entirely made up of lock-and-key puzzles. Lots of locked boxes and combo locks with vaguely on-theme puzzles. Overall underwhelming and not very enjoyable, would not recommend. We also did their Mayan room at the same location and found it to be much more immersive with a wider range of puzzles. Based on my conversation with the game master, it sounds like the rest of their rooms are, in fact, mostly lock and key based like this one, so we will not be back.
A decent room and seems to be the best one in that location (we also tried Project Poseidon and didn’t enjoy that one as much). Decor is somewhat immersive and the puzzles are fairly varied and on-theme. I wish they cleaned up the space a bit more though, as some of the props were clearly broken and left out of place, the walls were dinged up, etc. which significantly took away from the immersion of this room. Game master wasn’t very attentive or enthusiastic either. I think the room has potential, but needs more attention from the owner.
This room is very immersive, with a really impressive set and some very interesting physical puzzles that are unusual and perfectly on-theme. I just wish it was longer, harder, and more puzzle heavy, as we found it very easy. Much like the other newer 60-out rooms, this room feels more like a fully immersive step by step “experience” rather than like a challenging, puzzle-heavy room. This would be a perfect room for beginners, but even enthusiasts would enjoy how unique this room is.
This was a very immersive room with a variety of on-theme puzzles. Your team gets split up in two and although you do get to communicate and work together a bit, the majority of the time is spent with just the smaller subset of your group (so choose your sub-teams wisely!) The puzzles were pretty challenging and might not be very intuitive for beginners. I wish the space was larger and that the two sides got to work together for longer.
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It was an enjoyable room, with an immersive set and a good range of puzzles. It was a bit too story-dependent for my taste (usually, story-heavy rooms tend to get a bit too hokey and this was no exception), but nonetheless it was a well executed, cohesive room with some clever, on-theme puzzles. The staff was friendly and informative.
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A very immersive room with some varied on-theme puzzles. I enjoyed this room more than the Time Breakers Challenge personally. I also thought it was a bit easier and more intuitive, so this room would be good for beginners and experts. I just wish they had more space and some additional rooms to explore.
Really enjoyed the unique theme of this room (this is definitely my favorite OmEscape room). This room is very large and extremely immersive, the puzzles are varied and on-theme. It’s a challenging room (we did it with 4 people) so I would mainly recommend it for experts.
Very fun, immersive room with a great variety of on-theme puzzles. It’s fairly challenging with plenty of puzzles, but most of them are intuitive enough to make it very doable. Really enjoyed this room. Also did Special Ops in this location and liked Gold Rush way more.
Fun room with an unusual concept - instead of getting out as quickly as possible, you are attempting to complete as many challenges as possible before the time runs out (we were told that very few teams succeeded in completing all of them) and you have ways of adding extra time if you perform well, which then allows you to complete more puzzles and improve your final score. The room is fairly small but there are so many different kinds of puzzles to do throughout that everyone will have something to do and explore. This room is definitely on the harder side.
Well designed room. Puzzles are intuitive and on theme. It is eery enough thematically to keep the adrenaline going, but not “scary” in a way that would make anyone who isn’t into scary rooms too uncomfortable. The set up is pretty minimal compared to their other rooms (so there aren’t too many fancy props and bells and whistles), but the puzzles are good. Big fan of this location for Maze Rooms in general, the owner did a great job with designing the rooms and the game masters are friendly, helpful, and know their stuff.
This room is different from other 60out rooms in that they split everybody up in the beginning and you have to first work towards unifying everybody (by working alone as well as in random pairs) and then work together to escape. Very immersive, high-tech room with lots of varied puzzles throughout. The puzzles aren’t especially hard but this is definitely a challenging room due to the sheer number of puzzles that need to be solved. We did it with 4 people (the minimum) and just barely escaped with seconds left on the clock.
Good range of puzzles. Lots of high tech stuff mixed in with some cute props. If you like space themes you’ll enjoy it. If you don’t (like me) it’s still worth checking out though I probably wouldn’t go out of the way to do it. Did it with 3 people and found it to be pretty easy (especially considering it’s ranked “difficult”) but the puzzles seemed pretty straight forward and we had no trouble getting out. Wish it was bigger, but given that you’re supposed to be on a “space ship” I suppose you have to work with the limited space that you have.
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This is the full package! Hatch really thinks about the whole experience from start to fish and the production value in this room is through the roof. The story is very well thought out, the room is fully immersive, the puzzles are varied and on theme, and the whole experience is tons of fun. It’s a big space with some really fun props. My only mild issue with this room is that there is a constant voiceover that gives you hints throughout and guides you along, so you don’t feel as accomplished in the end. However, this does ensure that everyone finishes (or at least gets close to the end) which I appreciate, and given the size of the space and the quantity of puzzles, I think it would be too hard to finish without the extra handholding, so I see why they do it this way. All in all a really fun, well designed room that’s bound to be a sure hit with everyone.
Great set design and props. Not very puzzle heavy (which is a shame, I do wish they had more stuff there to figure out) but as far as the “experience” goes it’s a very immersive room. We found it to be much easier than expected (perhaps due to the scarcity of actual puzzles) but there was still plenty to do and explore. There was one part in the end that was especially fun and made for a great experience.
Newer OmEscape rooms at this location (Sorcerer’s Sanctum and Pandemic Zero) are fully immersive, with a really impressive set and technology and lots of interactive puzzles. The beginning of Sorcerer's Sanctum is great and really fun, with some interesting high-tech features and progressions. Towards the end, however, I feel like it gets too text-heavy (you have to read all these rules and detailed instructions before you can even understand what the puzzle is and how it works and begin to solve the puzzle) which in my opinion takes away from the overall experience. I wish the puzzles at the end were more intuitive and required less explanation, the last thing you want to do when you’re crunched for time is read 3 paragraphs of detailed instructions. “A” for set and technology, “B“ for puzzles. Overall a good room to do, though it is challenging so I would not recommend it for beginners.
Newer OmEscape rooms at this location (Sorcerer’s Sanctum and Pandemic Zero) are fully immersive, with a really impressive set and technology and lots of interactive puzzles. The beginning of Pandemic Zero is great and really fun, with some interesting high-tech features and progressions. Towards the end, however, I feel like it gets too text-heavy (you have to read all these rules and detailed instructions before you can even understand what the puzzle is and how it works and begin to solve the puzzle) which in my opinion takes away from the overall experience. I wish the puzzles at the end were more intuitive and required less explanation, the last thing you want to do when you’re crunched for time is read 3 paragraphs of detailed instructions. “A” for set and technology, “B“ for puzzles. Overall a good, relatively challenging room to do.
The San Jose location of PanIQ is really good - fully immersive rooms, high production value, and good range of on-theme puzzles. Insane Asylum is a really well designed room. It’s challenging (we barely got out with 4 people), super immersive, and has a lot of interesting puzzles. Slightly gory but not super scary, so even if you’re not into scary rooms you’ll enjoy it. Highly recommend.
The San Jose location of PanIQ is really good - fully immersive rooms, high production value, and good range of on-theme puzzles. Perfect Crime is a great room with the classic detective theme of figuring out all the details of a murder. Lots of logic puzzles, but also some very interesting elements which I have not seen elsewhere. This room is satisfying when completed, but it’s also HARD, so I would not recommend it for beginners.
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Meh, feel free to skip this one. Have done 60+ escape rooms and while this one wasn't the absolute worst it's pretty low on the list and not a place I would actually recommend to anyone. Tried 2 of their rooms (Gnomes and Wizard's Castle) and they both had the exact same set of issues, so I know it's not a one-off complaint. Gnomes was slightly more enjoyable than Wizard's castle. Wizard's Castle is supposedly a room designed for beginners and kids, but the problem wasn't that it was easy, it just wasn't a well made room. The place is run down, the backstory doesn't make any sense, the rooms are not immersive, the puzzles are unintuitive and mostly lock and key, the very minimal tech elements are faulty, there are red herrings and sloppy explanations for why puzzles and answers are the way that they are. Overall both times we left bored and unsatisfied, not a fun experience at all. Will not be back.
I really like Off The Couch and Excalibur is their newest and most immersive room. The room is very large, with an impressive, fully-immersive set, a wide range of interactive on-theme puzzles, interesting progressions, and a solid story line that develops throughout the room. It’s 2 HOURS and fairly challenging so I would not recommend it for beginners, but experts will have plenty to do and explore in this room. Highly recommend.
Decent room. Fun backstory about launching your own startup is a nice little tribute to Bay Area culture. Good range of puzzles. The puzzles are fairly intuitive, though not especially remarkable or unique. Wish the space was bigger, but it does feel true to the theme.
Big fan of this Maze Rooms location. The designer of these rooms is clearly very creative, so the rooms are imaginative, immersive, and well put together. Lunar Mission is a difficult room, with a very immersive set, lots of on-theme puzzles, and fast-paced progressions. They split your group up in the beginning, so for small groups be prepared to work alone as well as together. This room delivers a large range of puzzles and lots of adrenaline. I would not recommend it for beginners as it is challenging, but it’s a must for anyone who likes space themes (even if you don’t, you’re likely to enjoy it).
Such a fun room! Out of all the rooms that I've done this is one of the most immersive and one of my favorites. The decor is top notch and there are some elements of the room that really bring the experience to a whole new level. After doing so many escape rooms it’s rare to see a room that does something truly unique but this one has a really special surprise that adds a true wow factor and that I haven’t seen anywhere else. Highly recommend!
Despite it being ranked as one of Quest Rooms’ easier rooms, we found this room to be harder than both Da Vinci and Perfumer. But still very doable with 2 people. Just make sure you get hints if you’re stuck so that you can make it to the ending.
World of Illusions is incredibly immersive with an amazing vibe and really interesting decor and props. It’s a surrealist dream! The puzzles are challenging, unusual, and perfectly on-theme, though some of them are not intuitive at all.
Unfortunately the game master was really unenthusiastic and unhelpful (when we needed hints he would just give us the answer and never really explained why things worked the way that they did after the fact). I had the same game master at their other room in this location (One Way Ticket) and had the same experience with him. Wish they hired better people.
Overall I would highly recommend this room for the imaginative decor and immersion factor alone. This room is HARD and not good for beginners.
It’s an ok room. Given the magic theme, I expected it to be much more impressive (both in terms of setting and puzzles) and was generally underwhelmed. For some reason it was also very difficult to communicate with and understand the game master, which made it less enjoyable overall. I like the Koreatown (Magic Kingdom, Lunar Mission) and Culver City (Dragon’s Lair, Jack the Ripper) Maze Rooms locations way more. For magic themes in particular, Magic Kingdom (Maze rooms) and Wizard’s Workshop (60out) are way more enjoyable.
The newer 60out rooms like Hyde seem to favor production value over puzzle quality. This room is all about an immersive experience. The set design and immersion factor in this room are AMAZING. The space is large, the props and decor are phenomenal, and the transitions are really interesting. The puzzles, unfortunately, are just so-so. They’re interactive, high-tech, and on-theme, but they are not especially challenging and it feels like you’re just going through a series of easy to figure out steps to complete an experience rather than actively figuring stuff out. We had the same feeling about Nautilus. I think Hyde is still a really good room and worth trying for the decor and experience alone. But don’t expect to be especially challenged. Good room for beginners.
The San Jose location of PanIQ is really good - fully immersive rooms, high production value, and good range of on-theme puzzles. Wild West has a fun unique theme and great props. Not all the puzzles were intuitive, but we enjoyed it nonetheless. Great room for beginners.
This is an older room that was probably decent when escape rooms first started popping up in the area, but really doesn’t compete with some of the newer rooms that are available in the Bay Area now. Puzzles are mostly lock and key (lots of laminated cards and combination locks) and decor is fairly minimal (which is especially disappointing given the theme). The game master was super enthusiastic though which was a plus.
Meh, feel free to skip this one. Have done 60+ escape rooms and while this one wasn't the absolute worst it's pretty low on the list and not a place I would actually recommend to anyone. Tried 2 of their rooms (Gnomes and Wizard's Castle) and they both had the exact same set of issues, so I know it's not a one-off complaint. The place is run down, the game masters are unenthusiastic, the backstory doesn't make any sense, the rooms are not immersive, the puzzles are unintuitive and mostly lock and key, the very minimal tech elements are faulty, there are red herrings and sloppy explanations for why puzzles and answers are the way that they are. Overall both times we left bored and unsatisfied, not a fun experience at all, thought Gnomes was somewhat better than Wizards. Will not be back.
Terrible. This was the first time we were actually bored in an escape room and didn’t feel like finishing the game because of how bad it was. It’s in an old office building with minimal decor and random lock and key puzzles. They literally just brought in some old slot machines and some keys/locks, added a vague backstory and started charging for a room. Not worth it at all.
Down the Rabbit Hole might be good for beginners, but I wouldn’t recommend it for experts. Although it’s supposed to be their hardest room, we thought it was too easy (though still enjoyable overall). The room was immersive, the puzzles were relevant, intuitive, and made sense. The room decor was good and the story progressed nicely.
We weren’t fans of their iPad clue system since it was kind of distracting to carry the iPad around and not as personalized as communicating with a game master. At one point we had the right answer but weren’t instructed to proceed so we spent an extra 10 min re-solving the same puzzle and getting irrelevant information that we already knew from the iPad. Eventually the game master had to come in and tell us that we already solved everything a long time ago. If there was a direct communication line with the game master this whole situation could have been avoided.
We won’t be back because we felt like it wasn’t enough of a challenge (and their other rooms are supposedly even easier), but this would be a great place for someone who is new at escape rooms.
Love this company! They clearly think about the whole experience, and everything about this room is super well planned out. Chapter 2 starts with an unusual set up (where one of the people starts out in a separate space), and delivers a really immersive experience from start to finish. It features some really interesting and unusual puzzles, as well as a really clever hint system that keeps everything on theme. Chapter 2 is much creepier than Chapter 1, it’s gory at times and atmospheric, though it’s still not super terrifying so if you’re not a fan of scary rooms (like me) you might still be just fine. Highly recommend this room and company.
Was really excited about this room (because cats!) but was mostly underwhelmed. It’s OmEscape's oldest room so it’s pretty low tech and very different from their other (newer) rooms. The back story didn’t make much sense and most of the puzzles didn’t feel relevant or intuitive at all. It felt like you were solving random logic puzzles for no good reason. I did enjoy the layout of this room and the transitions between the different spaces, that was my favorite part. Everything else was not very enjoyable.
Very immersive room with some really impressive decor and cool looking puzzles. They split your group up into two different parts of the room and you have to work together (and separately) to join each other and then to escape. Probably best to do this room with an even number of people so that the split up is fair, but we did it with 3 people and it was still fine. The room was much easier than we expected. Worth checking out for the decor alone.
Jumanji has AMAZING production value and is a really fun room that will impress. This room is fully immersive with really impressive decor and props, as well as some very interesting, interactive, on-theme (though not always intuitive) puzzles. This room is HARD so I would not recommend it for beginners. 4 people minimum.
I didn’t really enjoy it, though that might be because we did it in a huge group (10 people) so each person only got to experience a small portion of the room. I usually do rooms with just 2-4 people max, so this style of room just doesn’t appeal to me. To me the overall experience was lacking and it just felt like we were in a random room doing random puzzles that everyone got to work on separately and then combined for one minute at the end to open the final box. There seemed to be a good range of interesting puzzle boxes, challenges, riddles, etc (though there were still a lot more combo locks and keys than I typically care for) but it lacked a certain level of emotional involvement and immersion and the overall experience just wasn’t satisfying.
I've done several Maze Rooms escape rooms and in general find them to be hit or miss (I guess a lot depends on the specific designer). Typically I prefer 60out, but Dragon's Lair is definitely a hit and one of the best that I've done from Maze Rooms. The set design is fantastic, it's extremely immersive and atmospheric. The puzzles are relevant, challenging, and for the most part intuitive. There is a good range of puzzles including some pretty innovative ones, and very few standard lock and key puzzles. There is a good back story and the progression of the rooms makes sense. We did it with two people, had to ask for a couple of hints, and just barely got out with seconds to spare, so it's definitely a good challenge. Would highly recommend.
One Way Ticket is a decent room with an immersive set and some interesting on-theme puzzles. Unfortunately the game master was really unenthusiastic and unhelpful (when we needed hints he would just give us the answer and never really explained why things worked the way that they did after the fact). This room might have been better if the game master was better. As is the experience was ok.
We originally wanted to do another room immediately afterwards at the same location, but decided against it after how unpleasant the interaction with the game master was. I came back to this location much later to do World of Illusions and ended up with the same game master, and again had the same experience with him. Wish they hired better people.
It was an ok room - an expected take on the common bank heist theme. Clearly one of the older rooms, so it isn’t as high tech or fancy as some of the competitors. Puzzles were ok and setup fit the theme, but wasn’t anything impressive.
I love 60 out rooms and this is one of their harder rooms so save it for an expert team or a larger group. It’s fully immersive, with some very interesting high-tech interactive puzzles that are varied and on-theme, though not always intuitive. At least one person in your group needs to be ok with briefly being in claustrophobic spaces. Despite the dark theme, this room is not especially scary.
Big fan of this Maze Rooms location. The designer of these rooms is clearly very creative, so the rooms are imaginative, immersive, and well put together. Magic Kingdom is a beautiful room that’s bound to be an enchanting time for beginners and experts alike. It’s much more about the whole experience rather than about the puzzles, so don’t expect a lot of challenging puzzles, but prepare to be fully immersed into a magical place. Out of all the magic themed escape rooms I’ve done (and there have been many!) this is by far my favorite. Plus there’s one surprise element in this room that is especially unique and fun, and really brings it to a whole new level. After doing lots of escape rooms (60+), it's rare to see a room try something truly different and this one does it! Highly recommend.
After doing more than 60 rooms this still might be my favorite room of all time! This room is SO MUCH FUN! Love everything about it - the fun theme, the wide range of puzzles, the varied and very immersive set. This room is definitely hard and not for beginners. It’s a 75 min room and there are A LOT of puzzles in this room so you need to move quickly. It has a 3 people minimum but we did it with 2 (they will usually let you if you ask), though I’d recommend doing it with at least 3 or 4.
I LOVE 60out rooms and this will always be my go to company for an amazing escape room experience. With this being said, I don’t think this is their best room. The newer rooms like Nautilus seem to favor production value over puzzle quality, so you end up with an amazing set and a really immersive experience, but there isn’t much in the room that’s legitimately challenging. Instead of figuring things out, you’re mostly following a set of expected steps to progress through the story. So “A” for the set and immersion factor. “C+” for the puzzles. If you’re into rooms for the immersion factor, this is a great room to try. But if you’re looking for challenging puzzles, try Da Vinci’s Secret, Dracula, Grandma’s Master Plan, or any one of 60out’s more difficult rooms. This room is good for beginners, but experts will likely find it to be not challenging enough.
I LOVE 60out rooms, they’re guaranteed to be an amazing experience. With this being said, I don’t think this is one of their best rooms. The theme is whimsical and the props and decor are great, but I feel like they could have done more with it. Maybe it’s that anything “Alice in Wonderland” themed is just bound to not live up to people’s expectations. Wish the space was larger and the puzzles were more challenging. This is a good room for beginners.
They’re clearly going for a Jumanj theme, but it is beyond underwhelming. The decor is minimal, the puzzles are not interesting and only vaguely relevant, and there’s no back story or incentive to progress through the room.
Maze rooms can be really hit or miss because different locations are owned by different people so the rooms in different locations have different designers. I haven’t tried the other rooms in this location but given how bad Jungle Game was, I don’t intend to.
It’s difficult to find good escape rooms in the Bay Area but the Inheritance room does not disappoint. One of my favorite escape rooms in the Bay Area. The room was very atmospheric and had lots of really unique, imaginative puzzles that fit the theme. Great for beginners and experts alike.
Conspiracy room is ok. Didn't like it nearly as much as Inheritance or Excalibur, but still a decent escape room overall. Puzzles did not seem very intuitive and the theme isn’t that innovative.
Did Budapest Express and Shanghaied and thought they were ok, but will not come back to try others.
PROS: rooms are very atmospheric, excellent props and backstory, friendly customer service.
CONS: All lock and key and combo-lock puzzles, not very intuitive and zero creative edge.
If you're just getting started with escape rooms, it might be fun to do one of their rooms just for how immersive they are, but I feel like after you do one you'll know exactly what to expect in all of them because it's all the same lock and key puzzles, so the only thing that changes is the backstory and props.
Did Budapest Express and Shanghaied and thought they were ok, but will not come back to try others.
PROS: rooms are very atmospheric, excellent props and backstory, friendly customer service.
CONS: All lock and key and combo-lock puzzles, not very intuitive and zero creative edge.
If you're just getting started with escape rooms, it might be fun to do one of their rooms just for how immersive they are, but I feel like after you do one you'll know exactly what to expect in all of them because it's all the same lock and key puzzles, so the only thing that changes is the backstory and props.
Love this company and really enjoyed this room. Very atmospheric, the staff goes out of their way to make it immersive. The puzzles are unique and challenging but also very intuitive so it's definitely doable (we got out with just 2 people and one hint). A great mix of puzzles throughout and a very fun time. At first I wasn't sure if I wanted to do it because I was worried it might be too creepy, but it was just fine - would definitely recommend even if you're not a fan of scary rooms. Great experience all around!
I LOVE 60out rooms. With that being said, Senator Payne is their oldest room so it doesn’t really compete with the production value and experience you get in their newer rooms. It’s still a very well thought-out room with a solid story line and some great puzzles, but don’t expect the same level of experience you get in the newer 60out locations. It’s definitely a classic though and worth checking out.
We did this room when it was still called “Putin’s Bunker” before they added the extra puzzles and made it into “Red Alert” so I can’t comment on it’s current state. It was a decent room with a solid theme and a good range of puzzles, but we thought it was a little too easy. Perhaps the addition of the newer puzzles fixed that issue. We also wished the space was bigger. Loved the decor and the Russian music though.
I LOVE 60out rooms and Da Vinci’s Secret is one of my all time favorite rooms! It is 75 min and VERY difficult (so bring your A game or some extra people). This room has a beautiful set with some very interesting props and interactive puzzles, as well as a compelling backstory that unfolds with the room. The puzzles aren’t always intuitive, but they make up for it with the unique factor and the sheer volume of challenges and things to explore. This room is not good for beginners, but would HIGHLY recommend it to anyone who wants a real challenge.
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This was a fun room. It’s one of 60out’s earlier rooms so the production value isn’t quite as high as in some of their newer rooms, but it’s an enjoyable room nonetheless. Good range of interesting on-theme puzzles, though they weren’t especially challenging. Good for beginners.
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LOVE 60out rooms. I thought this room was super eerie so if you like scary rooms you will love it. I was so spooked out I didn’t actually want to progress through the room, but I don’t actually like scary rooms so if that’s your thing this is the room for you. Very atmospheric with a good range of puzzles. We did it almost at midnight and I’m not sure what was scarier - the room or being in that part of downtown LA in the middle of the night. Save this location for daytime.
***For now 60out changed this room to Miss Jezibel (I guess Christmas theme doesn’t sell well in the summer) but I’m hoping they bring it back once it’s closer to the holidays, it’s a great room.
LOVE 60out rooms. Titanic is an extremely atmospheric and fully immersive room that would be enjoyable for beginners and experts alike. Some of the puzzles were not very intuitive, but the impressive set and props more than makes up for it. Highly recommend.
I LOVE 60out rooms. With that being said, this is probably my least favorite 60out room (and I’ve done almost all of them). It is incredibly immersive and you do get to feel like you’re fully in the experience, BUT it lacks the clever and innovative puzzles 60out is known for. We thought it was way too easy and were underwhelmed by the lack of puzzles. Also the space felt too small and crammed. If you love escape rooms for the immersion factor and the experience, then this is a good room to try (it’s easy and good for beginners). But if you love puzzles this is not the room for you.
I LOVE 60out rooms. With that being said, this is one of their oldest rooms so it doesn’t really compete with the production value you get in their newer rooms. It’s still a solid room with a cohesive theme and some decent puzzles, but don’t expect the same level of experience you get in the newer 60out locations. This is one of their easier rooms and good for beginners.
Found it super disappointing. All lock and key puzzles, completely basic and unimaginative (but also unintuitive). Plus the locks didn't even work properly some of the time and their walkie talkie system for getting the host's attention is very hard to use so we wasted a ton of time on puzzles that we already solved because the locks just wouldn't open properly. Some friends did their other room and had the exact same feedback so it seems like this is true for all of their rooms. Would not recommend.
Really enjoyed Secrets in the Attic. The room wasn't super high-tech but had a lot of charm to it, the puzzles were unique and pretty intuitive (but still challenging), and the customer service was exceptional. We only had two people so there were certain puzzles that were physically impossible for us to complete, but the game master was there every step of the way and stepped in whenever necessary. He also went above and beyond to share extra details about the room and backstory afterwards. Such a fun experience overall, would definitely recommend that room.
2 stars for the room, 0 stars for the company. The customer service is TERRIBLE and their rooms break all the time, but the game masters don’t do much about it. The set up for this room is very minimal (which is on theme, given that it’s a prison) but it is so dirty and disgusting (there was dust everywhere and I found a box of roach repellant under some furniture which clearly wasn’t a prop) that it’s really not enjoyable at all. The few puzzles that we did were ok, but one of the rooms was almost completely broken when we went in so we accidentally bypassed a third of the puzzles without ever even knowing that they were there. As a result we finished early, somewhat grossed out by the dirty space and completely underwhelmed. The game master was unenthusiastic, unhelpful, and unapologetic. When I brought this up with the manager he ignored me.
4 stars for the room. 0 stars for the company because their customer service is terrible and their rooms break all the time. We were pretty fortunate to have a decent experience with Blind Tiger (nothing broke) and found the room to be mostly enjoyable. There was a decent range of puzzles and they stuck to the theme. The space was pretty crammed and you could hear people in the next room which took away from the vibe. The game master was not enthusiastic and there were some inconsistencies in the back story. Overall I’d say this particular room was ok, except when we came back to do their other room (Alcatraz) we had such a bad experience that I wouldn’t recommend this company at all.
I LOVE 60out rooms and Ghost Ship will always be one of my all time favorite experiences. The first room in Ghost Ship is so well done, with such a range of clever and unique puzzles, that it forever sticks in my mind as an epitome of what a good escape room experience is all about. The rest of the room isn’t as exciting or intuitive, and it does get progressively gorier so if you’re squeamish maybe this isn’t the best room for you. It’s not scary though, so if you’re not into scary rooms but don’t mind the gore feel free to do this one. Totally worth checking out just for the puzzles in the first room alone.
I LOVE 60out rooms. Zen room is a perfect room to try if you’re new to escape rooms, though even escape room enthusiasts will have much to enjoy about this room. It’s a non-linear room that doesn’t take itself too seriously, with a super fun theme and lots of unconventional puzzles. It’s an easy room that anyone can enjoy. Good for beginners and kids.
I love 60 out rooms. Wizard’s Workshop was my first escape room and still stands out in my mind as a phenomenal experience. This room is very immersive, with a fun theme, some really interesting props, and amazing transitions. Puzzles are varied, interactive, and on-theme. I have since done many other magic themed rooms and this is one of the best ones. This room isn’t easy, so might not be the best for beginners.
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